(FPCore (a1 a2 b1 b2) :precision binary64 (/ (* a1 a2) (* b1 b2)))
(FPCore (a1 a2 b1 b2)
:precision binary64
(let* ((t_0 (/ (* a1 a2) (* b1 b2))))
(if (<= t_0 (- INFINITY))
(/ (* a1 (/ a2 b1)) b2)
(if (<= t_0 -2e-265)
(/ (* a1 a2) (* b2 b1))
(if (<= t_0 0.0)
(* a1 (/ (/ a2 b1) b2))
(if (<= t_0 5e+240)
(* (* a1 a2) (/ (/ 1.0 b1) b2))
(* (+ (/ a1 b2) (/ a1 b2)) (/ 0.5 (/ b1 a2)))))))))double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = (a1 * (a2 / b1)) / b2;
} else if (t_0 <= -2e-265) {
tmp = (a1 * a2) / (b2 * b1);
} else if (t_0 <= 0.0) {
tmp = a1 * ((a2 / b1) / b2);
} else if (t_0 <= 5e+240) {
tmp = (a1 * a2) * ((1.0 / b1) / b2);
} else {
tmp = ((a1 / b2) + (a1 / b2)) * (0.5 / (b1 / a2));
}
return tmp;
}
public static double code(double a1, double a2, double b1, double b2) {
return (a1 * a2) / (b1 * b2);
}
public static double code(double a1, double a2, double b1, double b2) {
double t_0 = (a1 * a2) / (b1 * b2);
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = (a1 * (a2 / b1)) / b2;
} else if (t_0 <= -2e-265) {
tmp = (a1 * a2) / (b2 * b1);
} else if (t_0 <= 0.0) {
tmp = a1 * ((a2 / b1) / b2);
} else if (t_0 <= 5e+240) {
tmp = (a1 * a2) * ((1.0 / b1) / b2);
} else {
tmp = ((a1 / b2) + (a1 / b2)) * (0.5 / (b1 / a2));
}
return tmp;
}
def code(a1, a2, b1, b2): return (a1 * a2) / (b1 * b2)
def code(a1, a2, b1, b2): t_0 = (a1 * a2) / (b1 * b2) tmp = 0 if t_0 <= -math.inf: tmp = (a1 * (a2 / b1)) / b2 elif t_0 <= -2e-265: tmp = (a1 * a2) / (b2 * b1) elif t_0 <= 0.0: tmp = a1 * ((a2 / b1) / b2) elif t_0 <= 5e+240: tmp = (a1 * a2) * ((1.0 / b1) / b2) else: tmp = ((a1 / b2) + (a1 / b2)) * (0.5 / (b1 / a2)) return tmp
function code(a1, a2, b1, b2) return Float64(Float64(a1 * a2) / Float64(b1 * b2)) end
function code(a1, a2, b1, b2) t_0 = Float64(Float64(a1 * a2) / Float64(b1 * b2)) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(Float64(a1 * Float64(a2 / b1)) / b2); elseif (t_0 <= -2e-265) tmp = Float64(Float64(a1 * a2) / Float64(b2 * b1)); elseif (t_0 <= 0.0) tmp = Float64(a1 * Float64(Float64(a2 / b1) / b2)); elseif (t_0 <= 5e+240) tmp = Float64(Float64(a1 * a2) * Float64(Float64(1.0 / b1) / b2)); else tmp = Float64(Float64(Float64(a1 / b2) + Float64(a1 / b2)) * Float64(0.5 / Float64(b1 / a2))); end return tmp end
function tmp = code(a1, a2, b1, b2) tmp = (a1 * a2) / (b1 * b2); end
function tmp_2 = code(a1, a2, b1, b2) t_0 = (a1 * a2) / (b1 * b2); tmp = 0.0; if (t_0 <= -Inf) tmp = (a1 * (a2 / b1)) / b2; elseif (t_0 <= -2e-265) tmp = (a1 * a2) / (b2 * b1); elseif (t_0 <= 0.0) tmp = a1 * ((a2 / b1) / b2); elseif (t_0 <= 5e+240) tmp = (a1 * a2) * ((1.0 / b1) / b2); else tmp = ((a1 / b2) + (a1 / b2)) * (0.5 / (b1 / a2)); end tmp_2 = tmp; end
code[a1_, a2_, b1_, b2_] := N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]
code[a1_, a2_, b1_, b2_] := Block[{t$95$0 = N[(N[(a1 * a2), $MachinePrecision] / N[(b1 * b2), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(N[(a1 * N[(a2 / b1), $MachinePrecision]), $MachinePrecision] / b2), $MachinePrecision], If[LessEqual[t$95$0, -2e-265], N[(N[(a1 * a2), $MachinePrecision] / N[(b2 * b1), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 0.0], N[(a1 * N[(N[(a2 / b1), $MachinePrecision] / b2), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 5e+240], N[(N[(a1 * a2), $MachinePrecision] * N[(N[(1.0 / b1), $MachinePrecision] / b2), $MachinePrecision]), $MachinePrecision], N[(N[(N[(a1 / b2), $MachinePrecision] + N[(a1 / b2), $MachinePrecision]), $MachinePrecision] * N[(0.5 / N[(b1 / a2), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{a1 \cdot a2}{b1 \cdot b2}
\begin{array}{l}
t_0 := \frac{a1 \cdot a2}{b1 \cdot b2}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;\frac{a1 \cdot \frac{a2}{b1}}{b2}\\
\mathbf{elif}\;t_0 \leq -2 \cdot 10^{-265}:\\
\;\;\;\;\frac{a1 \cdot a2}{b2 \cdot b1}\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;a1 \cdot \frac{\frac{a2}{b1}}{b2}\\
\mathbf{elif}\;t_0 \leq 5 \cdot 10^{+240}:\\
\;\;\;\;\left(a1 \cdot a2\right) \cdot \frac{\frac{1}{b1}}{b2}\\
\mathbf{else}:\\
\;\;\;\;\left(\frac{a1}{b2} + \frac{a1}{b2}\right) \cdot \frac{0.5}{\frac{b1}{a2}}\\
\end{array}
Results
| Original | 11.1 |
|---|---|
| Target | 11.7 |
| Herbie | 3.4 |
if (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -inf.0Initial program 64.0
Applied egg-rr17.0
Applied egg-rr17.0
if -inf.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -1.99999999999999997e-265Initial program 0.8
Applied egg-rr1.1
Taylor expanded in a1 around 0 0.8
if -1.99999999999999997e-265 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < -0.0Initial program 12.5
Applied egg-rr4.2
Applied egg-rr4.2
Applied egg-rr4.1
if -0.0 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) < 5.0000000000000003e240Initial program 0.8
Applied egg-rr1.1
Taylor expanded in b1 around 0 1.1
Simplified1.2
if 5.0000000000000003e240 < (/.f64 (*.f64 a1 a2) (*.f64 b1 b2)) Initial program 48.0
Applied egg-rr16.6
Applied egg-rr16.5
Applied egg-rr10.4
Final simplification3.4
herbie shell --seed 2022203
(FPCore (a1 a2 b1 b2)
:name "Quotient of products"
:precision binary64
:herbie-target
(* (/ a1 b1) (/ a2 b2))
(/ (* a1 a2) (* b1 b2)))