(FPCore (a b angle x-scale y-scale)
:precision binary64
(-
(*
(/
(/
(*
(* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI)))
(cos (* (/ angle 180.0) PI)))
x-scale)
y-scale)
(/
(/
(*
(* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI)))
(cos (* (/ angle 180.0) PI)))
x-scale)
y-scale))
(*
(*
4.0
(/
(/
(+
(pow (* a (sin (* (/ angle 180.0) PI))) 2.0)
(pow (* b (cos (* (/ angle 180.0) PI))) 2.0))
x-scale)
x-scale))
(/
(/
(+
(pow (* a (cos (* (/ angle 180.0) PI))) 2.0)
(pow (* b (sin (* (/ angle 180.0) PI))) 2.0))
y-scale)
y-scale))))(FPCore (a b angle x-scale y-scale) :precision binary64 (* (* (* a b) (/ (* a b) (* x-scale y-scale))) (/ -4.0 (* x-scale y-scale))))
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(((angle / 180.0) * ((double) M_PI)))) * cos(((angle / 180.0) * ((double) M_PI)))) / x_45_scale) / y_45_scale) * (((((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin(((angle / 180.0) * ((double) M_PI)))) * cos(((angle / 180.0) * ((double) M_PI)))) / x_45_scale) / y_45_scale)) - ((4.0 * (((pow((a * sin(((angle / 180.0) * ((double) M_PI)))), 2.0) + pow((b * cos(((angle / 180.0) * ((double) M_PI)))), 2.0)) / x_45_scale) / x_45_scale)) * (((pow((a * cos(((angle / 180.0) * ((double) M_PI)))), 2.0) + pow((b * sin(((angle / 180.0) * ((double) M_PI)))), 2.0)) / y_45_scale) / y_45_scale));
}
double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((a * b) * ((a * b) / (x_45_scale * y_45_scale))) * (-4.0 / (x_45_scale * y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(((angle / 180.0) * Math.PI))) * Math.cos(((angle / 180.0) * Math.PI))) / x_45_scale) / y_45_scale) * (((((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin(((angle / 180.0) * Math.PI))) * Math.cos(((angle / 180.0) * Math.PI))) / x_45_scale) / y_45_scale)) - ((4.0 * (((Math.pow((a * Math.sin(((angle / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.cos(((angle / 180.0) * Math.PI))), 2.0)) / x_45_scale) / x_45_scale)) * (((Math.pow((a * Math.cos(((angle / 180.0) * Math.PI))), 2.0) + Math.pow((b * Math.sin(((angle / 180.0) * Math.PI))), 2.0)) / y_45_scale) / y_45_scale));
}
public static double code(double a, double b, double angle, double x_45_scale, double y_45_scale) {
return ((a * b) * ((a * b) / (x_45_scale * y_45_scale))) * (-4.0 / (x_45_scale * y_45_scale));
}
def code(a, b, angle, x_45_scale, y_45_scale): return ((((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(((angle / 180.0) * math.pi))) * math.cos(((angle / 180.0) * math.pi))) / x_45_scale) / y_45_scale) * (((((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin(((angle / 180.0) * math.pi))) * math.cos(((angle / 180.0) * math.pi))) / x_45_scale) / y_45_scale)) - ((4.0 * (((math.pow((a * math.sin(((angle / 180.0) * math.pi))), 2.0) + math.pow((b * math.cos(((angle / 180.0) * math.pi))), 2.0)) / x_45_scale) / x_45_scale)) * (((math.pow((a * math.cos(((angle / 180.0) * math.pi))), 2.0) + math.pow((b * math.sin(((angle / 180.0) * math.pi))), 2.0)) / y_45_scale) / y_45_scale))
def code(a, b, angle, x_45_scale, y_45_scale): return ((a * b) * ((a * b) / (x_45_scale * y_45_scale))) * (-4.0 / (x_45_scale * y_45_scale))
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(Float64(Float64(angle / 180.0) * pi))) * cos(Float64(Float64(angle / 180.0) * pi))) / x_45_scale) / y_45_scale) * Float64(Float64(Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(Float64(Float64(angle / 180.0) * pi))) * cos(Float64(Float64(angle / 180.0) * pi))) / x_45_scale) / y_45_scale)) - Float64(Float64(4.0 * Float64(Float64(Float64((Float64(a * sin(Float64(Float64(angle / 180.0) * pi))) ^ 2.0) + (Float64(b * cos(Float64(Float64(angle / 180.0) * pi))) ^ 2.0)) / x_45_scale) / x_45_scale)) * Float64(Float64(Float64((Float64(a * cos(Float64(Float64(angle / 180.0) * pi))) ^ 2.0) + (Float64(b * sin(Float64(Float64(angle / 180.0) * pi))) ^ 2.0)) / y_45_scale) / y_45_scale))) end
function code(a, b, angle, x_45_scale, y_45_scale) return Float64(Float64(Float64(a * b) * Float64(Float64(a * b) / Float64(x_45_scale * y_45_scale))) * Float64(-4.0 / Float64(x_45_scale * y_45_scale))) end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = ((((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(((angle / 180.0) * pi))) * cos(((angle / 180.0) * pi))) / x_45_scale) / y_45_scale) * (((((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin(((angle / 180.0) * pi))) * cos(((angle / 180.0) * pi))) / x_45_scale) / y_45_scale)) - ((4.0 * (((((a * sin(((angle / 180.0) * pi))) ^ 2.0) + ((b * cos(((angle / 180.0) * pi))) ^ 2.0)) / x_45_scale) / x_45_scale)) * (((((a * cos(((angle / 180.0) * pi))) ^ 2.0) + ((b * sin(((angle / 180.0) * pi))) ^ 2.0)) / y_45_scale) / y_45_scale)); end
function tmp = code(a, b, angle, x_45_scale, y_45_scale) tmp = ((a * b) * ((a * b) / (x_45_scale * y_45_scale))) * (-4.0 / (x_45_scale * y_45_scale)); end
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision] * N[(N[(N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision] - N[(N[(4.0 * N[(N[(N[(N[Power[N[(a * N[Sin[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Cos[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / x$45$scale), $MachinePrecision] / x$45$scale), $MachinePrecision]), $MachinePrecision] * N[(N[(N[(N[Power[N[(a * N[Cos[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision] + N[Power[N[(b * N[Sin[N[(N[(angle / 180.0), $MachinePrecision] * Pi), $MachinePrecision]], $MachinePrecision]), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision] / y$45$scale), $MachinePrecision] / y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[a_, b_, angle_, x$45$scale_, y$45$scale_] := N[(N[(N[(a * b), $MachinePrecision] * N[(N[(a * b), $MachinePrecision] / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[(-4.0 / N[(x$45$scale * y$45$scale), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)}{x-scale}}{y-scale} \cdot \frac{\frac{\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right) \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)}{x-scale}}{y-scale} - \left(4 \cdot \frac{\frac{{\left(a \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{x-scale}}{x-scale}\right) \cdot \frac{\frac{{\left(a \cdot \cos \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2} + {\left(b \cdot \sin \left(\frac{angle}{180} \cdot \pi\right)\right)}^{2}}{y-scale}}{y-scale}
\left(\left(a \cdot b\right) \cdot \frac{a \cdot b}{x-scale \cdot y-scale}\right) \cdot \frac{-4}{x-scale \cdot y-scale}
Results
Initial program 40.9
Simplified38.5
Taylor expanded in angle around 0 30.4
Simplified29.3
Applied egg-rr15.1
Applied egg-rr8.4
Final simplification8.4
herbie shell --seed 2022203
(FPCore (a b angle x-scale y-scale)
:name "Simplification of discriminant from scale-rotated-ellipse"
:precision binary64
(- (* (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale) (/ (/ (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* (/ angle 180.0) PI))) (cos (* (/ angle 180.0) PI))) x-scale) y-scale)) (* (* 4.0 (/ (/ (+ (pow (* a (sin (* (/ angle 180.0) PI))) 2.0) (pow (* b (cos (* (/ angle 180.0) PI))) 2.0)) x-scale) x-scale)) (/ (/ (+ (pow (* a (cos (* (/ angle 180.0) PI))) 2.0) (pow (* b (sin (* (/ angle 180.0) PI))) 2.0)) y-scale) y-scale))))