(FPCore (a b_2 c) :precision binary64 (/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))
(FPCore (a b_2 c)
:precision binary64
(if (<= b_2 -2.45e-96)
(* -0.5 (/ c b_2))
(if (<= b_2 1.08e+130)
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* c a)))) a)
(+ (* -2.0 (/ b_2 a)) (* (/ c b_2) 0.5)))))double code(double a, double b_2, double c) {
return (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a;
}
double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.45e-96) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.08e+130) {
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
code = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a
end function
real(8) function code(a, b_2, c)
real(8), intent (in) :: a
real(8), intent (in) :: b_2
real(8), intent (in) :: c
real(8) :: tmp
if (b_2 <= (-2.45d-96)) then
tmp = (-0.5d0) * (c / b_2)
else if (b_2 <= 1.08d+130) then
tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a
else
tmp = ((-2.0d0) * (b_2 / a)) + ((c / b_2) * 0.5d0)
end if
code = tmp
end function
public static double code(double a, double b_2, double c) {
return (-b_2 - Math.sqrt(((b_2 * b_2) - (a * c)))) / a;
}
public static double code(double a, double b_2, double c) {
double tmp;
if (b_2 <= -2.45e-96) {
tmp = -0.5 * (c / b_2);
} else if (b_2 <= 1.08e+130) {
tmp = (-b_2 - Math.sqrt(((b_2 * b_2) - (c * a)))) / a;
} else {
tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5);
}
return tmp;
}
def code(a, b_2, c): return (-b_2 - math.sqrt(((b_2 * b_2) - (a * c)))) / a
def code(a, b_2, c): tmp = 0 if b_2 <= -2.45e-96: tmp = -0.5 * (c / b_2) elif b_2 <= 1.08e+130: tmp = (-b_2 - math.sqrt(((b_2 * b_2) - (c * a)))) / a else: tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5) return tmp
function code(a, b_2, c) return Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(a * c)))) / a) end
function code(a, b_2, c) tmp = 0.0 if (b_2 <= -2.45e-96) tmp = Float64(-0.5 * Float64(c / b_2)); elseif (b_2 <= 1.08e+130) tmp = Float64(Float64(Float64(-b_2) - sqrt(Float64(Float64(b_2 * b_2) - Float64(c * a)))) / a); else tmp = Float64(Float64(-2.0 * Float64(b_2 / a)) + Float64(Float64(c / b_2) * 0.5)); end return tmp end
function tmp = code(a, b_2, c) tmp = (-b_2 - sqrt(((b_2 * b_2) - (a * c)))) / a; end
function tmp_2 = code(a, b_2, c) tmp = 0.0; if (b_2 <= -2.45e-96) tmp = -0.5 * (c / b_2); elseif (b_2 <= 1.08e+130) tmp = (-b_2 - sqrt(((b_2 * b_2) - (c * a)))) / a; else tmp = (-2.0 * (b_2 / a)) + ((c / b_2) * 0.5); end tmp_2 = tmp; end
code[a_, b$95$2_, c_] := N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(a * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision]
code[a_, b$95$2_, c_] := If[LessEqual[b$95$2, -2.45e-96], N[(-0.5 * N[(c / b$95$2), $MachinePrecision]), $MachinePrecision], If[LessEqual[b$95$2, 1.08e+130], N[(N[((-b$95$2) - N[Sqrt[N[(N[(b$95$2 * b$95$2), $MachinePrecision] - N[(c * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / a), $MachinePrecision], N[(N[(-2.0 * N[(b$95$2 / a), $MachinePrecision]), $MachinePrecision] + N[(N[(c / b$95$2), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]]]
\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - a \cdot c}}{a}
\begin{array}{l}
\mathbf{if}\;b_2 \leq -2.45 \cdot 10^{-96}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b_2}\\
\mathbf{elif}\;b_2 \leq 1.08 \cdot 10^{+130}:\\
\;\;\;\;\frac{\left(-b_2\right) - \sqrt{b_2 \cdot b_2 - c \cdot a}}{a}\\
\mathbf{else}:\\
\;\;\;\;-2 \cdot \frac{b_2}{a} + \frac{c}{b_2} \cdot 0.5\\
\end{array}
Results
if b_2 < -2.45000000000000008e-96Initial program 52.3
Taylor expanded in b_2 around -inf 10.6
if -2.45000000000000008e-96 < b_2 < 1.08e130Initial program 12.6
if 1.08e130 < b_2 Initial program 54.0
Taylor expanded in b_2 around inf 3.2
Final simplification10.6
herbie shell --seed 2022202
(FPCore (a b_2 c)
:name "quad2m (problem 3.2.1, negative)"
:precision binary64
(/ (- (- b_2) (sqrt (- (* b_2 b_2) (* a c)))) a))