(FPCore (a b c) :precision binary64 (/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))
(FPCore (a b c)
:precision binary64
(if (<= b -1e+154)
(/ 1.0 (/ a (* b -0.6666666666666666)))
(if (<= b 1.4e-52)
(/
(-
(sqrt (+ (fma b b (* c (* a -3.0))) (fma (* a -3.0) c (* 3.0 (* a c)))))
b)
(* a 3.0))
(* -0.5 (/ c b)))))double code(double a, double b, double c) {
return (-b + sqrt(((b * b) - ((3.0 * a) * c)))) / (3.0 * a);
}
double code(double a, double b, double c) {
double tmp;
if (b <= -1e+154) {
tmp = 1.0 / (a / (b * -0.6666666666666666));
} else if (b <= 1.4e-52) {
tmp = (sqrt((fma(b, b, (c * (a * -3.0))) + fma((a * -3.0), c, (3.0 * (a * c))))) - b) / (a * 3.0);
} else {
tmp = -0.5 * (c / b);
}
return tmp;
}
function code(a, b, c) return Float64(Float64(Float64(-b) + sqrt(Float64(Float64(b * b) - Float64(Float64(3.0 * a) * c)))) / Float64(3.0 * a)) end
function code(a, b, c) tmp = 0.0 if (b <= -1e+154) tmp = Float64(1.0 / Float64(a / Float64(b * -0.6666666666666666))); elseif (b <= 1.4e-52) tmp = Float64(Float64(sqrt(Float64(fma(b, b, Float64(c * Float64(a * -3.0))) + fma(Float64(a * -3.0), c, Float64(3.0 * Float64(a * c))))) - b) / Float64(a * 3.0)); else tmp = Float64(-0.5 * Float64(c / b)); end return tmp end
code[a_, b_, c_] := N[(N[((-b) + N[Sqrt[N[(N[(b * b), $MachinePrecision] - N[(N[(3.0 * a), $MachinePrecision] * c), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / N[(3.0 * a), $MachinePrecision]), $MachinePrecision]
code[a_, b_, c_] := If[LessEqual[b, -1e+154], N[(1.0 / N[(a / N[(b * -0.6666666666666666), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[b, 1.4e-52], N[(N[(N[Sqrt[N[(N[(b * b + N[(c * N[(a * -3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a * -3.0), $MachinePrecision] * c + N[(3.0 * N[(a * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] - b), $MachinePrecision] / N[(a * 3.0), $MachinePrecision]), $MachinePrecision], N[(-0.5 * N[(c / b), $MachinePrecision]), $MachinePrecision]]]
\frac{\left(-b\right) + \sqrt{b \cdot b - \left(3 \cdot a\right) \cdot c}}{3 \cdot a}
\begin{array}{l}
\mathbf{if}\;b \leq -1 \cdot 10^{+154}:\\
\;\;\;\;\frac{1}{\frac{a}{b \cdot -0.6666666666666666}}\\
\mathbf{elif}\;b \leq 1.4 \cdot 10^{-52}:\\
\;\;\;\;\frac{\sqrt{\mathsf{fma}\left(b, b, c \cdot \left(a \cdot -3\right)\right) + \mathsf{fma}\left(a \cdot -3, c, 3 \cdot \left(a \cdot c\right)\right)} - b}{a \cdot 3}\\
\mathbf{else}:\\
\;\;\;\;-0.5 \cdot \frac{c}{b}\\
\end{array}
if b < -1.00000000000000004e154Initial program 63.9
Simplified63.9
Applied egg-rr38.8
Taylor expanded in b around -inf 2.4
if -1.00000000000000004e154 < b < 1.39999999999999997e-52Initial program 13.2
Applied egg-rr13.2
if 1.39999999999999997e-52 < b Initial program 54.2
Taylor expanded in b around inf 7.7
Final simplification10.0
herbie shell --seed 2022197
(FPCore (a b c)
:name "Cubic critical"
:precision binary64
(/ (+ (- b) (sqrt (- (* b b) (* (* 3.0 a) c)))) (* 3.0 a)))