(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) t) (- a z))))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (/ (* (- y z) t) (- a z))) (t_2 (cbrt (/ t (/ (- a z) y)))))
(if (<= t_1 (- INFINITY))
(fma (- y z) (/ t (- a z)) x)
(if (<= t_1 2e+294)
(+ (/ (* y t) (- a z)) (- x (/ (* z t) (- a z))))
(+ (* t_2 (pow t_2 2.0)) (+ t x))))))double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * t) / (a - z));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = ((y - z) * t) / (a - z);
double t_2 = cbrt((t / ((a - z) / y)));
double tmp;
if (t_1 <= -((double) INFINITY)) {
tmp = fma((y - z), (t / (a - z)), x);
} else if (t_1 <= 2e+294) {
tmp = ((y * t) / (a - z)) + (x - ((z * t) / (a - z)));
} else {
tmp = (t_2 * pow(t_2, 2.0)) + (t + x);
}
return tmp;
}
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * t) / Float64(a - z))) end
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(y - z) * t) / Float64(a - z)) t_2 = cbrt(Float64(t / Float64(Float64(a - z) / y))) tmp = 0.0 if (t_1 <= Float64(-Inf)) tmp = fma(Float64(y - z), Float64(t / Float64(a - z)), x); elseif (t_1 <= 2e+294) tmp = Float64(Float64(Float64(y * t) / Float64(a - z)) + Float64(x - Float64(Float64(z * t) / Float64(a - z)))); else tmp = Float64(Float64(t_2 * (t_2 ^ 2.0)) + Float64(t + x)); end return tmp end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(y - z), $MachinePrecision] * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[Power[N[(t / N[(N[(a - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision]}, If[LessEqual[t$95$1, (-Infinity)], N[(N[(y - z), $MachinePrecision] * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[t$95$1, 2e+294], N[(N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(x - N[(N[(z * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(t$95$2 * N[Power[t$95$2, 2.0], $MachinePrecision]), $MachinePrecision] + N[(t + x), $MachinePrecision]), $MachinePrecision]]]]]
x + \frac{\left(y - z\right) \cdot t}{a - z}
\begin{array}{l}
t_1 := \frac{\left(y - z\right) \cdot t}{a - z}\\
t_2 := \sqrt[3]{\frac{t}{\frac{a - z}{y}}}\\
\mathbf{if}\;t_1 \leq -\infty:\\
\;\;\;\;\mathsf{fma}\left(y - z, \frac{t}{a - z}, x\right)\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{+294}:\\
\;\;\;\;\frac{y \cdot t}{a - z} + \left(x - \frac{z \cdot t}{a - z}\right)\\
\mathbf{else}:\\
\;\;\;\;t_2 \cdot {t_2}^{2} + \left(t + x\right)\\
\end{array}
| Original | 10.9 |
|---|---|
| Target | 0.6 |
| Herbie | 1.1 |
if (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < -inf.0Initial program 64.0
Simplified0.1
if -inf.0 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) < 2.00000000000000013e294Initial program 0.2
Simplified3.7
Taylor expanded in y around 0 0.2
if 2.00000000000000013e294 < (/.f64 (*.f64 (-.f64 y z) t) (-.f64 a z)) Initial program 61.9
Simplified1.0
Taylor expanded in y around 0 61.9
Applied egg-rr48.2
Taylor expanded in z around inf 10.6
Simplified10.6
Final simplification1.1
herbie shell --seed 2022192
(FPCore (x y z t a)
:name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisTick from plot-0.2.3.4, A"
:precision binary64
:herbie-target
(if (< t -1.0682974490174067e-39) (+ x (* (/ (- y z) (- a z)) t)) (if (< t 3.9110949887586375e-141) (+ x (/ (* (- y z) t) (- a z))) (+ x (* (/ (- y z) (- a z)) t))))
(+ x (/ (* (- y z) t) (- a z))))