(FPCore (ux uy maxCos) :precision binary32 (* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (+ (- 1.0 ux) (* ux maxCos)) (+ (- 1.0 ux) (* ux maxCos)))))))
(FPCore (ux uy maxCos)
:precision binary32
(cbrt
(*
(pow (sin (* uy (* 2.0 PI))) 3.0)
(pow
(* ux (- (fma maxCos -2.0 2.0) (* ux (pow (+ maxCos -1.0) 2.0))))
1.5))))float code(float ux, float uy, float maxCos) {
return sinf(((uy * 2.0f) * ((float) M_PI))) * sqrtf((1.0f - (((1.0f - ux) + (ux * maxCos)) * ((1.0f - ux) + (ux * maxCos)))));
}
float code(float ux, float uy, float maxCos) {
return cbrtf((powf(sinf((uy * (2.0f * ((float) M_PI)))), 3.0f) * powf((ux * (fmaf(maxCos, -2.0f, 2.0f) - (ux * powf((maxCos + -1.0f), 2.0f)))), 1.5f)));
}
function code(ux, uy, maxCos) return Float32(sin(Float32(Float32(uy * Float32(2.0)) * Float32(pi))) * sqrt(Float32(Float32(1.0) - Float32(Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)) * Float32(Float32(Float32(1.0) - ux) + Float32(ux * maxCos)))))) end
function code(ux, uy, maxCos) return cbrt(Float32((sin(Float32(uy * Float32(Float32(2.0) * Float32(pi)))) ^ Float32(3.0)) * (Float32(ux * Float32(fma(maxCos, Float32(-2.0), Float32(2.0)) - Float32(ux * (Float32(maxCos + Float32(-1.0)) ^ Float32(2.0))))) ^ Float32(1.5)))) end
\sin \left(\left(uy \cdot 2\right) \cdot \pi\right) \cdot \sqrt{1 - \left(\left(1 - ux\right) + ux \cdot maxCos\right) \cdot \left(\left(1 - ux\right) + ux \cdot maxCos\right)}
\sqrt[3]{{\sin \left(uy \cdot \left(2 \cdot \pi\right)\right)}^{3} \cdot {\left(ux \cdot \left(\mathsf{fma}\left(maxCos, -2, 2\right) - ux \cdot {\left(maxCos + -1\right)}^{2}\right)\right)}^{1.5}}
Initial program 13.5
Taylor expanded in ux around 0 0.5
Simplified0.5
Applied egg-rr0.5
Final simplification0.5
herbie shell --seed 2022185
(FPCore (ux uy maxCos)
:name "UniformSampleCone, y"
:precision binary32
:pre (and (and (and (<= 2.328306437e-10 ux) (<= ux 1.0)) (and (<= 2.328306437e-10 uy) (<= uy 1.0))) (and (<= 0.0 maxCos) (<= maxCos 1.0)))
(* (sin (* (* uy 2.0) PI)) (sqrt (- 1.0 (* (+ (- 1.0 ux) (* ux maxCos)) (+ (- 1.0 ux) (* ux maxCos)))))))