Average Error: 0.1 → 0.1
Time: 5.0s
Precision: binary64
\[x \cdot \sin y + z \cdot \cos y \]
\[\mathsf{fma}\left(\cos y, z, \sin y \cdot x\right) \]
(FPCore (x y z) :precision binary64 (+ (* x (sin y)) (* z (cos y))))
(FPCore (x y z) :precision binary64 (fma (cos y) z (* (sin y) x)))
double code(double x, double y, double z) {
	return (x * sin(y)) + (z * cos(y));
}
double code(double x, double y, double z) {
	return fma(cos(y), z, (sin(y) * x));
}
function code(x, y, z)
	return Float64(Float64(x * sin(y)) + Float64(z * cos(y)))
end
function code(x, y, z)
	return fma(cos(y), z, Float64(sin(y) * x))
end
code[x_, y_, z_] := N[(N[(x * N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(N[Cos[y], $MachinePrecision] * z + N[(N[Sin[y], $MachinePrecision] * x), $MachinePrecision]), $MachinePrecision]
x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(\cos y, z, \sin y \cdot x\right)

Error

Derivation

  1. Initial program 0.1

    \[x \cdot \sin y + z \cdot \cos y \]
  2. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(x, \sin y, z \cdot \cos y\right)} \]
  3. Taylor expanded in x around 0 0.1

    \[\leadsto \color{blue}{\cos y \cdot z + \sin y \cdot x} \]
  4. Simplified0.1

    \[\leadsto \color{blue}{\mathsf{fma}\left(\cos y, z, \sin y \cdot x\right)} \]
  5. Final simplification0.1

    \[\leadsto \mathsf{fma}\left(\cos y, z, \sin y \cdot x\right) \]

Reproduce

herbie shell --seed 2022185 
(FPCore (x y z)
  :name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
  :precision binary64
  (+ (* x (sin y)) (* z (cos y))))