(FPCore (x y z t a) :precision binary64 (/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1 (fma (/ z (/ a t)) -4.5 (* (* y (/ x a)) 0.5)))
(t_2 (+ (* x y) (* t (* z -9.0)))))
(if (<= t_2 -2e+271)
t_1
(if (<= t_2 4e+248)
(+ (* -4.5 (/ (* z t) a)) (* 0.5 (/ (* x y) a)))
t_1))))double code(double x, double y, double z, double t, double a) {
return ((x * y) - ((z * 9.0) * t)) / (a * 2.0);
}
double code(double x, double y, double z, double t, double a) {
double t_1 = fma((z / (a / t)), -4.5, ((y * (x / a)) * 0.5));
double t_2 = (x * y) + (t * (z * -9.0));
double tmp;
if (t_2 <= -2e+271) {
tmp = t_1;
} else if (t_2 <= 4e+248) {
tmp = (-4.5 * ((z * t) / a)) + (0.5 * ((x * y) / a));
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z, t, a) return Float64(Float64(Float64(x * y) - Float64(Float64(z * 9.0) * t)) / Float64(a * 2.0)) end
function code(x, y, z, t, a) t_1 = fma(Float64(z / Float64(a / t)), -4.5, Float64(Float64(y * Float64(x / a)) * 0.5)) t_2 = Float64(Float64(x * y) + Float64(t * Float64(z * -9.0))) tmp = 0.0 if (t_2 <= -2e+271) tmp = t_1; elseif (t_2 <= 4e+248) tmp = Float64(Float64(-4.5 * Float64(Float64(z * t) / a)) + Float64(0.5 * Float64(Float64(x * y) / a))); else tmp = t_1; end return tmp end
code[x_, y_, z_, t_, a_] := N[(N[(N[(x * y), $MachinePrecision] - N[(N[(z * 9.0), $MachinePrecision] * t), $MachinePrecision]), $MachinePrecision] / N[(a * 2.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(z / N[(a / t), $MachinePrecision]), $MachinePrecision] * -4.5 + N[(N[(y * N[(x / a), $MachinePrecision]), $MachinePrecision] * 0.5), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(x * y), $MachinePrecision] + N[(t * N[(z * -9.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$2, -2e+271], t$95$1, If[LessEqual[t$95$2, 4e+248], N[(N[(-4.5 * N[(N[(z * t), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision] + N[(0.5 * N[(N[(x * y), $MachinePrecision] / a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$1]]]]
\frac{x \cdot y - \left(z \cdot 9\right) \cdot t}{a \cdot 2}
\begin{array}{l}
t_1 := \mathsf{fma}\left(\frac{z}{\frac{a}{t}}, -4.5, \left(y \cdot \frac{x}{a}\right) \cdot 0.5\right)\\
t_2 := x \cdot y + t \cdot \left(z \cdot -9\right)\\
\mathbf{if}\;t_2 \leq -2 \cdot 10^{+271}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_2 \leq 4 \cdot 10^{+248}:\\
\;\;\;\;-4.5 \cdot \frac{z \cdot t}{a} + 0.5 \cdot \frac{x \cdot y}{a}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}
| Original | 7.6 |
|---|---|
| Target | 5.7 |
| Herbie | 0.8 |
if (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < -1.99999999999999991e271 or 4.00000000000000018e248 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) Initial program 43.2
Simplified42.9
Taylor expanded in t around 0 42.7
Applied egg-rr0.5
Taylor expanded in y around 0 23.3
Simplified0.5
Applied egg-rr0.5
if -1.99999999999999991e271 < (-.f64 (*.f64 x y) (*.f64 (*.f64 z 9) t)) < 4.00000000000000018e248Initial program 0.8
Simplified0.8
Taylor expanded in t around 0 0.8
Final simplification0.8
herbie shell --seed 2022182
(FPCore (x y z t a)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, I"
:precision binary64
:herbie-target
(if (< a -2.090464557976709e+86) (- (* 0.5 (/ (* y x) a)) (* 4.5 (/ t (/ a z)))) (if (< a 2.144030707833976e+99) (/ (- (* x y) (* z (* 9.0 t))) (* a 2.0)) (- (* (/ y a) (* x 0.5)) (* (/ t a) (* z 4.5)))))
(/ (- (* x y) (* (* z 9.0) t)) (* a 2.0)))