Average Error: 8.8 → 0.1
Time: 2.2s
Precision: binary64
\[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
\[\begin{array}{l} t_0 := \left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{if}\;x \leq -3.4 \cdot 10^{+23}:\\ \;\;\;\;t_0\\ \mathbf{elif}\;x \leq 1800000000:\\ \;\;\;\;\frac{x + \frac{x}{\frac{y}{x}}}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;t_0\\ \end{array} \]
(FPCore (x y) :precision binary64 (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))
(FPCore (x y)
 :precision binary64
 (let* ((t_0 (+ (+ 1.0 (/ x y)) (/ -1.0 y))))
   (if (<= x -3.4e+23)
     t_0
     (if (<= x 1800000000.0) (/ (+ x (/ x (/ y x))) (+ x 1.0)) t_0))))
double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
double code(double x, double y) {
	double t_0 = (1.0 + (x / y)) + (-1.0 / y);
	double tmp;
	if (x <= -3.4e+23) {
		tmp = t_0;
	} else if (x <= 1800000000.0) {
		tmp = (x + (x / (y / x))) / (x + 1.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x * ((x / y) + 1.0d0)) / (x + 1.0d0)
end function
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8) :: t_0
    real(8) :: tmp
    t_0 = (1.0d0 + (x / y)) + ((-1.0d0) / y)
    if (x <= (-3.4d+23)) then
        tmp = t_0
    else if (x <= 1800000000.0d0) then
        tmp = (x + (x / (y / x))) / (x + 1.0d0)
    else
        tmp = t_0
    end if
    code = tmp
end function
public static double code(double x, double y) {
	return (x * ((x / y) + 1.0)) / (x + 1.0);
}
public static double code(double x, double y) {
	double t_0 = (1.0 + (x / y)) + (-1.0 / y);
	double tmp;
	if (x <= -3.4e+23) {
		tmp = t_0;
	} else if (x <= 1800000000.0) {
		tmp = (x + (x / (y / x))) / (x + 1.0);
	} else {
		tmp = t_0;
	}
	return tmp;
}
def code(x, y):
	return (x * ((x / y) + 1.0)) / (x + 1.0)
def code(x, y):
	t_0 = (1.0 + (x / y)) + (-1.0 / y)
	tmp = 0
	if x <= -3.4e+23:
		tmp = t_0
	elif x <= 1800000000.0:
		tmp = (x + (x / (y / x))) / (x + 1.0)
	else:
		tmp = t_0
	return tmp
function code(x, y)
	return Float64(Float64(x * Float64(Float64(x / y) + 1.0)) / Float64(x + 1.0))
end
function code(x, y)
	t_0 = Float64(Float64(1.0 + Float64(x / y)) + Float64(-1.0 / y))
	tmp = 0.0
	if (x <= -3.4e+23)
		tmp = t_0;
	elseif (x <= 1800000000.0)
		tmp = Float64(Float64(x + Float64(x / Float64(y / x))) / Float64(x + 1.0));
	else
		tmp = t_0;
	end
	return tmp
end
function tmp = code(x, y)
	tmp = (x * ((x / y) + 1.0)) / (x + 1.0);
end
function tmp_2 = code(x, y)
	t_0 = (1.0 + (x / y)) + (-1.0 / y);
	tmp = 0.0;
	if (x <= -3.4e+23)
		tmp = t_0;
	elseif (x <= 1800000000.0)
		tmp = (x + (x / (y / x))) / (x + 1.0);
	else
		tmp = t_0;
	end
	tmp_2 = tmp;
end
code[x_, y_] := N[(N[(x * N[(N[(x / y), $MachinePrecision] + 1.0), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := Block[{t$95$0 = N[(N[(1.0 + N[(x / y), $MachinePrecision]), $MachinePrecision] + N[(-1.0 / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[x, -3.4e+23], t$95$0, If[LessEqual[x, 1800000000.0], N[(N[(x + N[(x / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(x + 1.0), $MachinePrecision]), $MachinePrecision], t$95$0]]]
\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1}
\begin{array}{l}
t_0 := \left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\
\mathbf{if}\;x \leq -3.4 \cdot 10^{+23}:\\
\;\;\;\;t_0\\

\mathbf{elif}\;x \leq 1800000000:\\
\;\;\;\;\frac{x + \frac{x}{\frac{y}{x}}}{x + 1}\\

\mathbf{else}:\\
\;\;\;\;t_0\\


\end{array}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original8.8
Target0.1
Herbie0.1
\[\frac{x}{1} \cdot \frac{\frac{x}{y} + 1}{x + 1} \]

Derivation

  1. Split input into 2 regimes
  2. if x < -3.39999999999999992e23 or 1.8e9 < x

    1. Initial program 22.7

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Taylor expanded in x around inf 0.1

      \[\leadsto \color{blue}{\left(1 + \frac{x}{y}\right) - \frac{1}{y}} \]

    if -3.39999999999999992e23 < x < 1.8e9

    1. Initial program 0.1

      \[\frac{x \cdot \left(\frac{x}{y} + 1\right)}{x + 1} \]
    2. Taylor expanded in y around 0 3.8

      \[\leadsto \color{blue}{\frac{x}{1 + x} + \frac{{x}^{2}}{\left(1 + x\right) \cdot y}} \]
    3. Simplified0.1

      \[\leadsto \color{blue}{\frac{x + x \cdot \frac{x}{y}}{x + 1}} \]
    4. Applied egg-rr0.1

      \[\leadsto \frac{x + \color{blue}{\frac{x}{\frac{y}{x}}}}{x + 1} \]
  3. Recombined 2 regimes into one program.
  4. Final simplification0.1

    \[\leadsto \begin{array}{l} \mathbf{if}\;x \leq -3.4 \cdot 10^{+23}:\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \mathbf{elif}\;x \leq 1800000000:\\ \;\;\;\;\frac{x + \frac{x}{\frac{y}{x}}}{x + 1}\\ \mathbf{else}:\\ \;\;\;\;\left(1 + \frac{x}{y}\right) + \frac{-1}{y}\\ \end{array} \]

Reproduce

herbie shell --seed 2022170 
(FPCore (x y)
  :name "Codec.Picture.Types:toneMapping from JuicyPixels-3.2.6.1"
  :precision binary64

  :herbie-target
  (* (/ x 1.0) (/ (+ (/ x y) 1.0) (+ x 1.0)))

  (/ (* x (+ (/ x y) 1.0)) (+ x 1.0)))