(FPCore (x y z t a b c i j) :precision binary64 (+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))
(FPCore (x y z t a b c i j)
:precision binary64
(let* ((t_1 (- (* x z) (* i j)))
(t_2 (- (* y z) (* t a)))
(t_3
(+
(+ (* x t_2) (* b (- (* t i) (* z c))))
(* j (- (* a c) (* y i))))))
(if (<= t_3 -2e+294)
(fma y t_1 (fma t (fma (- a) x (* b i)) (* c (- (* a j) (* z b)))))
(if (<= t_3 5e+302)
(fma
x
t_2
(fma b (fma z (- c) (* t i)) (* j (fma 1.0 (* a c) (* i (- y))))))
(fma
y
t_1
(+ (* i (* t b)) (- (* a (- (* c j) (* x t))) (* c (* z b)))))))))double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
return ((x * ((y * z) - (t * a))) - (b * ((c * z) - (t * i)))) + (j * ((c * a) - (y * i)));
}
double code(double x, double y, double z, double t, double a, double b, double c, double i, double j) {
double t_1 = (x * z) - (i * j);
double t_2 = (y * z) - (t * a);
double t_3 = ((x * t_2) + (b * ((t * i) - (z * c)))) + (j * ((a * c) - (y * i)));
double tmp;
if (t_3 <= -2e+294) {
tmp = fma(y, t_1, fma(t, fma(-a, x, (b * i)), (c * ((a * j) - (z * b)))));
} else if (t_3 <= 5e+302) {
tmp = fma(x, t_2, fma(b, fma(z, -c, (t * i)), (j * fma(1.0, (a * c), (i * -y)))));
} else {
tmp = fma(y, t_1, ((i * (t * b)) + ((a * ((c * j) - (x * t))) - (c * (z * b)))));
}
return tmp;
}
function code(x, y, z, t, a, b, c, i, j) return Float64(Float64(Float64(x * Float64(Float64(y * z) - Float64(t * a))) - Float64(b * Float64(Float64(c * z) - Float64(t * i)))) + Float64(j * Float64(Float64(c * a) - Float64(y * i)))) end
function code(x, y, z, t, a, b, c, i, j) t_1 = Float64(Float64(x * z) - Float64(i * j)) t_2 = Float64(Float64(y * z) - Float64(t * a)) t_3 = Float64(Float64(Float64(x * t_2) + Float64(b * Float64(Float64(t * i) - Float64(z * c)))) + Float64(j * Float64(Float64(a * c) - Float64(y * i)))) tmp = 0.0 if (t_3 <= -2e+294) tmp = fma(y, t_1, fma(t, fma(Float64(-a), x, Float64(b * i)), Float64(c * Float64(Float64(a * j) - Float64(z * b))))); elseif (t_3 <= 5e+302) tmp = fma(x, t_2, fma(b, fma(z, Float64(-c), Float64(t * i)), Float64(j * fma(1.0, Float64(a * c), Float64(i * Float64(-y)))))); else tmp = fma(y, t_1, Float64(Float64(i * Float64(t * b)) + Float64(Float64(a * Float64(Float64(c * j) - Float64(x * t))) - Float64(c * Float64(z * b))))); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := N[(N[(N[(x * N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(b * N[(N[(c * z), $MachinePrecision] - N[(t * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(c * a), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_, i_, j_] := Block[{t$95$1 = N[(N[(x * z), $MachinePrecision] - N[(i * j), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(y * z), $MachinePrecision] - N[(t * a), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(x * t$95$2), $MachinePrecision] + N[(b * N[(N[(t * i), $MachinePrecision] - N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(j * N[(N[(a * c), $MachinePrecision] - N[(y * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -2e+294], N[(y * t$95$1 + N[(t * N[((-a) * x + N[(b * i), $MachinePrecision]), $MachinePrecision] + N[(c * N[(N[(a * j), $MachinePrecision] - N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 5e+302], N[(x * t$95$2 + N[(b * N[(z * (-c) + N[(t * i), $MachinePrecision]), $MachinePrecision] + N[(j * N[(1.0 * N[(a * c), $MachinePrecision] + N[(i * (-y)), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(y * t$95$1 + N[(N[(i * N[(t * b), $MachinePrecision]), $MachinePrecision] + N[(N[(a * N[(N[(c * j), $MachinePrecision] - N[(x * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(c * N[(z * b), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]]
\left(x \cdot \left(y \cdot z - t \cdot a\right) - b \cdot \left(c \cdot z - t \cdot i\right)\right) + j \cdot \left(c \cdot a - y \cdot i\right)
\begin{array}{l}
t_1 := x \cdot z - i \cdot j\\
t_2 := y \cdot z - t \cdot a\\
t_3 := \left(x \cdot t_2 + b \cdot \left(t \cdot i - z \cdot c\right)\right) + j \cdot \left(a \cdot c - y \cdot i\right)\\
\mathbf{if}\;t_3 \leq -2 \cdot 10^{+294}:\\
\;\;\;\;\mathsf{fma}\left(y, t_1, \mathsf{fma}\left(t, \mathsf{fma}\left(-a, x, b \cdot i\right), c \cdot \left(a \cdot j - z \cdot b\right)\right)\right)\\
\mathbf{elif}\;t_3 \leq 5 \cdot 10^{+302}:\\
\;\;\;\;\mathsf{fma}\left(x, t_2, \mathsf{fma}\left(b, \mathsf{fma}\left(z, -c, t \cdot i\right), j \cdot \mathsf{fma}\left(1, a \cdot c, i \cdot \left(-y\right)\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(y, t_1, i \cdot \left(t \cdot b\right) + \left(a \cdot \left(c \cdot j - x \cdot t\right) - c \cdot \left(z \cdot b\right)\right)\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i




Bits error versus j
| Original | 12.7 |
|---|---|
| Target | 20.8 |
| Herbie | 3.5 |
if (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) < -2.00000000000000013e294Initial program 52.9
Simplified52.9
Taylor expanded in x around 0 52.9
Simplified22.7
Taylor expanded in b around 0 22.7
Simplified15.6
Applied egg-rr15.9
Applied egg-rr15.6
if -2.00000000000000013e294 < (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) < 5e302Initial program 0.8
Simplified0.8
Applied egg-rr0.8
if 5e302 < (+.f64 (-.f64 (*.f64 x (-.f64 (*.f64 y z) (*.f64 t a))) (*.f64 b (-.f64 (*.f64 c z) (*.f64 t i)))) (*.f64 j (-.f64 (*.f64 c a) (*.f64 y i)))) Initial program 58.9
Simplified58.9
Taylor expanded in x around 0 58.9
Simplified25.3
Taylor expanded in b around 0 25.3
Simplified12.7
Taylor expanded in a around 0 11.2
Final simplification3.5
herbie shell --seed 2022170
(FPCore (x y z t a b c i j)
:name "Data.Colour.Matrix:determinant from colour-2.3.3, A"
:precision binary64
:herbie-target
(if (< x -1.469694296777705e-64) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2.0) (pow (* t i) 2.0))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i)))) (if (< x 3.2113527362226803e-147) (- (* (- (* b i) (* x a)) t) (- (* z (* c b)) (* j (- (* c a) (* y i))))) (+ (- (* x (- (* y z) (* t a))) (/ (* b (- (pow (* c z) 2.0) (pow (* t i) 2.0))) (+ (* c z) (* t i)))) (* j (- (* c a) (* y i))))))
(+ (- (* x (- (* y z) (* t a))) (* b (- (* c z) (* t i)))) (* j (- (* c a) (* y i)))))