(FPCore (x y z) :precision binary64 (+ x (/ (exp (* y (log (/ y (+ z y))))) y)))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (+ x (/ 1.0 y)))
(t_1 (+ x (/ (exp (* y (log (/ y (+ y z))))) y))))
(if (<= t_1 -1e-103) t_0 (if (<= t_1 4e-48) (+ x (/ (exp (- z)) y)) t_0))))double code(double x, double y, double z) {
return x + (exp((y * log((y / (z + y))))) / y);
}
double code(double x, double y, double z) {
double t_0 = x + (1.0 / y);
double t_1 = x + (exp((y * log((y / (y + z))))) / y);
double tmp;
if (t_1 <= -1e-103) {
tmp = t_0;
} else if (t_1 <= 4e-48) {
tmp = x + (exp(-z) / y);
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = x + (exp((y * log((y / (z + y))))) / y)
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x + (1.0d0 / y)
t_1 = x + (exp((y * log((y / (y + z))))) / y)
if (t_1 <= (-1d-103)) then
tmp = t_0
else if (t_1 <= 4d-48) then
tmp = x + (exp(-z) / y)
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return x + (Math.exp((y * Math.log((y / (z + y))))) / y);
}
public static double code(double x, double y, double z) {
double t_0 = x + (1.0 / y);
double t_1 = x + (Math.exp((y * Math.log((y / (y + z))))) / y);
double tmp;
if (t_1 <= -1e-103) {
tmp = t_0;
} else if (t_1 <= 4e-48) {
tmp = x + (Math.exp(-z) / y);
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): return x + (math.exp((y * math.log((y / (z + y))))) / y)
def code(x, y, z): t_0 = x + (1.0 / y) t_1 = x + (math.exp((y * math.log((y / (y + z))))) / y) tmp = 0 if t_1 <= -1e-103: tmp = t_0 elif t_1 <= 4e-48: tmp = x + (math.exp(-z) / y) else: tmp = t_0 return tmp
function code(x, y, z) return Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(z + y))))) / y)) end
function code(x, y, z) t_0 = Float64(x + Float64(1.0 / y)) t_1 = Float64(x + Float64(exp(Float64(y * log(Float64(y / Float64(y + z))))) / y)) tmp = 0.0 if (t_1 <= -1e-103) tmp = t_0; elseif (t_1 <= 4e-48) tmp = Float64(x + Float64(exp(Float64(-z)) / y)); else tmp = t_0; end return tmp end
function tmp = code(x, y, z) tmp = x + (exp((y * log((y / (z + y))))) / y); end
function tmp_2 = code(x, y, z) t_0 = x + (1.0 / y); t_1 = x + (exp((y * log((y / (y + z))))) / y); tmp = 0.0; if (t_1 <= -1e-103) tmp = t_0; elseif (t_1 <= 4e-48) tmp = x + (exp(-z) / y); else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(z + y), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(x + N[(1.0 / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(x + N[(N[Exp[N[(y * N[Log[N[(y / N[(y + z), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$1, -1e-103], t$95$0, If[LessEqual[t$95$1, 4e-48], N[(x + N[(N[Exp[(-z)], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$0]]]]
x + \frac{e^{y \cdot \log \left(\frac{y}{z + y}\right)}}{y}
\begin{array}{l}
t_0 := x + \frac{1}{y}\\
t_1 := x + \frac{e^{y \cdot \log \left(\frac{y}{y + z}\right)}}{y}\\
\mathbf{if}\;t_1 \leq -1 \cdot 10^{-103}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_1 \leq 4 \cdot 10^{-48}:\\
\;\;\;\;x + \frac{e^{-z}}{y}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 5.8 |
|---|---|
| Target | 1.0 |
| Herbie | 1.4 |
if (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) < -9.99999999999999958e-104 or 3.9999999999999999e-48 < (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) Initial program 4.8
Simplified4.8
Taylor expanded in y around 0 0.5
if -9.99999999999999958e-104 < (+.f64 x (/.f64 (exp.f64 (*.f64 y (log.f64 (/.f64 y (+.f64 z y))))) y)) < 3.9999999999999999e-48Initial program 10.2
Simplified10.2
Taylor expanded in y around inf 5.5
Simplified5.5
Final simplification1.4
herbie shell --seed 2022170
(FPCore (x y z)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, G"
:precision binary64
:herbie-target
(if (< (/ y (+ z y)) 7.11541576e-315) (+ x (/ (exp (/ -1.0 z)) y)) (+ x (/ (exp (log (pow (/ y (+ y z)) y))) y)))
(+ x (/ (exp (* y (log (/ y (+ z y))))) y)))