Average Error: 12.3 → 0.2
Time: 3.4s
Precision: binary32
\[\left(0 \leq s \land s \leq 256\right) \land \left(2.328306437 \cdot 10^{-10} \leq u \land u \leq 0.25\right)\]
\[s \cdot \log \left(\frac{1}{1 - 4 \cdot u}\right) \]
\[\mathsf{log1p}\left(u \cdot -4\right) \cdot \left(-s\right) \]
(FPCore (s u) :precision binary32 (* s (log (/ 1.0 (- 1.0 (* 4.0 u))))))
(FPCore (s u) :precision binary32 (* (log1p (* u -4.0)) (- s)))
float code(float s, float u) {
	return s * logf((1.0f / (1.0f - (4.0f * u))));
}
float code(float s, float u) {
	return log1pf((u * -4.0f)) * -s;
}
function code(s, u)
	return Float32(s * log(Float32(Float32(1.0) / Float32(Float32(1.0) - Float32(Float32(4.0) * u)))))
end
function code(s, u)
	return Float32(log1p(Float32(u * Float32(-4.0))) * Float32(-s))
end
s \cdot \log \left(\frac{1}{1 - 4 \cdot u}\right)
\mathsf{log1p}\left(u \cdot -4\right) \cdot \left(-s\right)

Error

Bits error versus s

Bits error versus u

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 12.3

    \[s \cdot \log \left(\frac{1}{1 - 4 \cdot u}\right) \]
  2. Simplified0.2

    \[\leadsto \color{blue}{\mathsf{log1p}\left(u \cdot -4\right) \cdot \left(-s\right)} \]
  3. Final simplification0.2

    \[\leadsto \mathsf{log1p}\left(u \cdot -4\right) \cdot \left(-s\right) \]

Reproduce

herbie shell --seed 2022169 
(FPCore (s u)
  :name "Disney BSSRDF, sample scattering profile, lower"
  :precision binary32
  :pre (and (and (<= 0.0 s) (<= s 256.0)) (and (<= 2.328306437e-10 u) (<= u 0.25)))
  (* s (log (/ 1.0 (- 1.0 (* 4.0 u))))))