(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* y (/ x z))) (t_1 (/ (* x y) z)))
(if (<= (* x y) -2e+104)
t_0
(if (<= (* x y) -1e-247) t_1 (if (<= (* x y) 1e-291) t_0 t_1)))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = y * (x / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+104) {
tmp = t_0;
} else if ((x * y) <= -1e-247) {
tmp = t_1;
} else if ((x * y) <= 1e-291) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = y * (x / z)
t_1 = (x * y) / z
if ((x * y) <= (-2d+104)) then
tmp = t_0
else if ((x * y) <= (-1d-247)) then
tmp = t_1
else if ((x * y) <= 1d-291) then
tmp = t_0
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = y * (x / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+104) {
tmp = t_0;
} else if ((x * y) <= -1e-247) {
tmp = t_1;
} else if ((x * y) <= 1e-291) {
tmp = t_0;
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = y * (x / z) t_1 = (x * y) / z tmp = 0 if (x * y) <= -2e+104: tmp = t_0 elif (x * y) <= -1e-247: tmp = t_1 elif (x * y) <= 1e-291: tmp = t_0 else: tmp = t_1 return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(y * Float64(x / z)) t_1 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -2e+104) tmp = t_0; elseif (Float64(x * y) <= -1e-247) tmp = t_1; elseif (Float64(x * y) <= 1e-291) tmp = t_0; else tmp = t_1; end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = y * (x / z); t_1 = (x * y) / z; tmp = 0.0; if ((x * y) <= -2e+104) tmp = t_0; elseif ((x * y) <= -1e-247) tmp = t_1; elseif ((x * y) <= 1e-291) tmp = t_0; else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e+104], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], -1e-247], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-291], t$95$0, t$95$1]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := y \cdot \frac{x}{z}\\
t_1 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+104}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq -1 \cdot 10^{-247}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-291}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.0 |
|---|---|
| Target | 6.6 |
| Herbie | 2.2 |
if (*.f64 x y) < -2e104 or -1e-247 < (*.f64 x y) < 9.99999999999999962e-292Initial program 13.9
Simplified1.5
Taylor expanded in x around 0 13.9
Simplified1.3
if -2e104 < (*.f64 x y) < -1e-247 or 9.99999999999999962e-292 < (*.f64 x y) Initial program 2.6
Final simplification2.2
herbie shell --seed 2022169
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))