Average Error: 31.5 → 31.5
Time: 11.5s
Precision: binary64
\[\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]
\[\left(2 \cdot \left(\left({b}^{2} - {a}^{2}\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]
(FPCore (a b angle)
 :precision binary64
 (*
  (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0))))
  (cos (* PI (/ angle 180.0)))))
(FPCore (a b angle)
 :precision binary64
 (*
  (*
   2.0
   (* (- (pow b 2.0) (pow a 2.0)) (sin (* 0.005555555555555556 (* angle PI)))))
  (cos (* PI (/ angle 180.0)))))
double code(double a, double b, double angle) {
	return ((2.0 * (pow(b, 2.0) - pow(a, 2.0))) * sin((((double) M_PI) * (angle / 180.0)))) * cos((((double) M_PI) * (angle / 180.0)));
}
double code(double a, double b, double angle) {
	return (2.0 * ((pow(b, 2.0) - pow(a, 2.0)) * sin((0.005555555555555556 * (angle * ((double) M_PI)))))) * cos((((double) M_PI) * (angle / 180.0)));
}
public static double code(double a, double b, double angle) {
	return ((2.0 * (Math.pow(b, 2.0) - Math.pow(a, 2.0))) * Math.sin((Math.PI * (angle / 180.0)))) * Math.cos((Math.PI * (angle / 180.0)));
}
public static double code(double a, double b, double angle) {
	return (2.0 * ((Math.pow(b, 2.0) - Math.pow(a, 2.0)) * Math.sin((0.005555555555555556 * (angle * Math.PI))))) * Math.cos((Math.PI * (angle / 180.0)));
}
def code(a, b, angle):
	return ((2.0 * (math.pow(b, 2.0) - math.pow(a, 2.0))) * math.sin((math.pi * (angle / 180.0)))) * math.cos((math.pi * (angle / 180.0)))
def code(a, b, angle):
	return (2.0 * ((math.pow(b, 2.0) - math.pow(a, 2.0)) * math.sin((0.005555555555555556 * (angle * math.pi))))) * math.cos((math.pi * (angle / 180.0)))
function code(a, b, angle)
	return Float64(Float64(Float64(2.0 * Float64((b ^ 2.0) - (a ^ 2.0))) * sin(Float64(pi * Float64(angle / 180.0)))) * cos(Float64(pi * Float64(angle / 180.0))))
end
function code(a, b, angle)
	return Float64(Float64(2.0 * Float64(Float64((b ^ 2.0) - (a ^ 2.0)) * sin(Float64(0.005555555555555556 * Float64(angle * pi))))) * cos(Float64(pi * Float64(angle / 180.0))))
end
function tmp = code(a, b, angle)
	tmp = ((2.0 * ((b ^ 2.0) - (a ^ 2.0))) * sin((pi * (angle / 180.0)))) * cos((pi * (angle / 180.0)));
end
function tmp = code(a, b, angle)
	tmp = (2.0 * (((b ^ 2.0) - (a ^ 2.0)) * sin((0.005555555555555556 * (angle * pi))))) * cos((pi * (angle / 180.0)));
end
code[a_, b_, angle_] := N[(N[(N[(2.0 * N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Sin[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
code[a_, b_, angle_] := N[(N[(2.0 * N[(N[(N[Power[b, 2.0], $MachinePrecision] - N[Power[a, 2.0], $MachinePrecision]), $MachinePrecision] * N[Sin[N[(0.005555555555555556 * N[(angle * Pi), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * N[Cos[N[(Pi * N[(angle / 180.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)
\left(2 \cdot \left(\left({b}^{2} - {a}^{2}\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right)

Error

Bits error versus a

Bits error versus b

Bits error versus angle

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 31.5

    \[\left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \left(\pi \cdot \frac{angle}{180}\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]
  2. Applied egg-rr31.5

    \[\leadsto \left(\left(2 \cdot \left({b}^{2} - {a}^{2}\right)\right) \cdot \sin \color{blue}{\left(\frac{\pi}{\frac{180}{angle}}\right)}\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]
  3. Taylor expanded in angle around inf 31.5

    \[\leadsto \color{blue}{\left(2 \cdot \left(\left({b}^{2} - {a}^{2}\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)\right)} \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]
  4. Final simplification31.5

    \[\leadsto \left(2 \cdot \left(\left({b}^{2} - {a}^{2}\right) \cdot \sin \left(0.005555555555555556 \cdot \left(angle \cdot \pi\right)\right)\right)\right) \cdot \cos \left(\pi \cdot \frac{angle}{180}\right) \]

Reproduce

herbie shell --seed 2022166 
(FPCore (a b angle)
  :name "ab-angle->ABCF B"
  :precision binary64
  (* (* (* 2.0 (- (pow b 2.0) (pow a 2.0))) (sin (* PI (/ angle 180.0)))) (cos (* PI (/ angle 180.0)))))