(FPCore (m v) :precision binary64 (* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))
(FPCore (m v) :precision binary64 (+ (/ (+ m (pow m 3.0)) v) (+ -1.0 (* (/ (pow m 2.0) v) -2.0))))
double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
double code(double m, double v) {
return ((m + pow(m, 3.0)) / v) + (-1.0 + ((pow(m, 2.0) / v) * -2.0));
}
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = (((m * (1.0d0 - m)) / v) - 1.0d0) * (1.0d0 - m)
end function
real(8) function code(m, v)
real(8), intent (in) :: m
real(8), intent (in) :: v
code = ((m + (m ** 3.0d0)) / v) + ((-1.0d0) + (((m ** 2.0d0) / v) * (-2.0d0)))
end function
public static double code(double m, double v) {
return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m);
}
public static double code(double m, double v) {
return ((m + Math.pow(m, 3.0)) / v) + (-1.0 + ((Math.pow(m, 2.0) / v) * -2.0));
}
def code(m, v): return (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m)
def code(m, v): return ((m + math.pow(m, 3.0)) / v) + (-1.0 + ((math.pow(m, 2.0) / v) * -2.0))
function code(m, v) return Float64(Float64(Float64(Float64(m * Float64(1.0 - m)) / v) - 1.0) * Float64(1.0 - m)) end
function code(m, v) return Float64(Float64(Float64(m + (m ^ 3.0)) / v) + Float64(-1.0 + Float64(Float64((m ^ 2.0) / v) * -2.0))) end
function tmp = code(m, v) tmp = (((m * (1.0 - m)) / v) - 1.0) * (1.0 - m); end
function tmp = code(m, v) tmp = ((m + (m ^ 3.0)) / v) + (-1.0 + (((m ^ 2.0) / v) * -2.0)); end
code[m_, v_] := N[(N[(N[(N[(m * N[(1.0 - m), $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] - 1.0), $MachinePrecision] * N[(1.0 - m), $MachinePrecision]), $MachinePrecision]
code[m_, v_] := N[(N[(N[(m + N[Power[m, 3.0], $MachinePrecision]), $MachinePrecision] / v), $MachinePrecision] + N[(-1.0 + N[(N[(N[Power[m, 2.0], $MachinePrecision] / v), $MachinePrecision] * -2.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\left(\frac{m \cdot \left(1 - m\right)}{v} - 1\right) \cdot \left(1 - m\right)
\frac{m + {m}^{3}}{v} + \left(-1 + \frac{{m}^{2}}{v} \cdot -2\right)



Bits error versus m



Bits error versus v
Results
Initial program 0.1
Taylor expanded in m around 0 0.1
Taylor expanded in v around 0 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2022166
(FPCore (m v)
:name "b parameter of renormalized beta distribution"
:precision binary64
:pre (and (and (< 0.0 m) (< 0.0 v)) (< v 0.25))
(* (- (/ (* m (- 1.0 m)) v) 1.0) (- 1.0 m)))