(FPCore (x y z t a) :precision binary64 (+ x (/ (* (- y z) (- t x)) (- a z))))
(FPCore (x y z t a)
:precision binary64
(let* ((t_1
(-
(+ (/ (* z x) (- a z)) (+ x (/ (* y t) (- a z))))
(+ (/ (* y x) (- a z)) (* t (/ 1.0 (/ (- a z) z))))))
(t_2
(+
(* (/ y z) x)
(+ t (- (* t (/ a z)) (+ (/ t (/ z y)) (* x (/ a z))))))))
(if (<= z -1.5e+188)
t_2
(if (<= z -1.15e+69)
(fma (- y z) (* (/ 1.0 (- a z)) (- t x)) x)
(if (<= z -2.4e-190)
t_1
(if (<= z 9.6e-60)
(+
(* x (/ z (- a z)))
(-
(+ x (/ t (/ (- a z) y)))
(+ (* z (/ t (- a z))) (* x (/ y (- a z))))))
(if (<= z 2.15e+178) t_1 t_2)))))))double code(double x, double y, double z, double t, double a) {
return x + (((y - z) * (t - x)) / (a - z));
}
double code(double x, double y, double z, double t, double a) {
double t_1 = (((z * x) / (a - z)) + (x + ((y * t) / (a - z)))) - (((y * x) / (a - z)) + (t * (1.0 / ((a - z) / z))));
double t_2 = ((y / z) * x) + (t + ((t * (a / z)) - ((t / (z / y)) + (x * (a / z)))));
double tmp;
if (z <= -1.5e+188) {
tmp = t_2;
} else if (z <= -1.15e+69) {
tmp = fma((y - z), ((1.0 / (a - z)) * (t - x)), x);
} else if (z <= -2.4e-190) {
tmp = t_1;
} else if (z <= 9.6e-60) {
tmp = (x * (z / (a - z))) + ((x + (t / ((a - z) / y))) - ((z * (t / (a - z))) + (x * (y / (a - z)))));
} else if (z <= 2.15e+178) {
tmp = t_1;
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a) return Float64(x + Float64(Float64(Float64(y - z) * Float64(t - x)) / Float64(a - z))) end
function code(x, y, z, t, a) t_1 = Float64(Float64(Float64(Float64(z * x) / Float64(a - z)) + Float64(x + Float64(Float64(y * t) / Float64(a - z)))) - Float64(Float64(Float64(y * x) / Float64(a - z)) + Float64(t * Float64(1.0 / Float64(Float64(a - z) / z))))) t_2 = Float64(Float64(Float64(y / z) * x) + Float64(t + Float64(Float64(t * Float64(a / z)) - Float64(Float64(t / Float64(z / y)) + Float64(x * Float64(a / z)))))) tmp = 0.0 if (z <= -1.5e+188) tmp = t_2; elseif (z <= -1.15e+69) tmp = fma(Float64(y - z), Float64(Float64(1.0 / Float64(a - z)) * Float64(t - x)), x); elseif (z <= -2.4e-190) tmp = t_1; elseif (z <= 9.6e-60) tmp = Float64(Float64(x * Float64(z / Float64(a - z))) + Float64(Float64(x + Float64(t / Float64(Float64(a - z) / y))) - Float64(Float64(z * Float64(t / Float64(a - z))) + Float64(x * Float64(y / Float64(a - z)))))); elseif (z <= 2.15e+178) tmp = t_1; else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_] := N[(x + N[(N[(N[(y - z), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := Block[{t$95$1 = N[(N[(N[(N[(z * x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(x + N[(N[(y * t), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(y * x), $MachinePrecision] / N[(a - z), $MachinePrecision]), $MachinePrecision] + N[(t * N[(1.0 / N[(N[(a - z), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(N[(N[(y / z), $MachinePrecision] * x), $MachinePrecision] + N[(t + N[(N[(t * N[(a / z), $MachinePrecision]), $MachinePrecision] - N[(N[(t / N[(z / y), $MachinePrecision]), $MachinePrecision] + N[(x * N[(a / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.5e+188], t$95$2, If[LessEqual[z, -1.15e+69], N[(N[(y - z), $MachinePrecision] * N[(N[(1.0 / N[(a - z), $MachinePrecision]), $MachinePrecision] * N[(t - x), $MachinePrecision]), $MachinePrecision] + x), $MachinePrecision], If[LessEqual[z, -2.4e-190], t$95$1, If[LessEqual[z, 9.6e-60], N[(N[(x * N[(z / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(x + N[(t / N[(N[(a - z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - N[(N[(z * N[(t / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(x * N[(y / N[(a - z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 2.15e+178], t$95$1, t$95$2]]]]]]]
x + \frac{\left(y - z\right) \cdot \left(t - x\right)}{a - z}
\begin{array}{l}
t_1 := \left(\frac{z \cdot x}{a - z} + \left(x + \frac{y \cdot t}{a - z}\right)\right) - \left(\frac{y \cdot x}{a - z} + t \cdot \frac{1}{\frac{a - z}{z}}\right)\\
t_2 := \frac{y}{z} \cdot x + \left(t + \left(t \cdot \frac{a}{z} - \left(\frac{t}{\frac{z}{y}} + x \cdot \frac{a}{z}\right)\right)\right)\\
\mathbf{if}\;z \leq -1.5 \cdot 10^{+188}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;z \leq -1.15 \cdot 10^{+69}:\\
\;\;\;\;\mathsf{fma}\left(y - z, \frac{1}{a - z} \cdot \left(t - x\right), x\right)\\
\mathbf{elif}\;z \leq -2.4 \cdot 10^{-190}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;z \leq 9.6 \cdot 10^{-60}:\\
\;\;\;\;x \cdot \frac{z}{a - z} + \left(\left(x + \frac{t}{\frac{a - z}{y}}\right) - \left(z \cdot \frac{t}{a - z} + x \cdot \frac{y}{a - z}\right)\right)\\
\mathbf{elif}\;z \leq 2.15 \cdot 10^{+178}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a
| Original | 24.6 |
|---|---|
| Target | 12.0 |
| Herbie | 10.1 |
if z < -1.5e188 or 2.1500000000000001e178 < z Initial program 48.9
Simplified29.9
Taylor expanded in z around inf 23.1
Simplified6.8
if -1.5e188 < z < -1.15000000000000008e69Initial program 33.6
Simplified18.8
Applied egg-rr18.9
if -1.15000000000000008e69 < z < -2.4e-190 or 9.60000000000000038e-60 < z < 2.1500000000000001e178Initial program 18.9
Simplified10.6
Taylor expanded in y around 0 14.9
Applied egg-rr12.7
if -2.4e-190 < z < 9.60000000000000038e-60Initial program 8.0
Simplified7.0
Taylor expanded in y around 0 7.2
Simplified5.7
Final simplification10.1
herbie shell --seed 2022166
(FPCore (x y z t a)
:name "Graphics.Rendering.Chart.Axis.Types:invLinMap from Chart-1.5.3"
:precision binary64
:herbie-target
(if (< z -1.2536131056095036e+188) (- t (* (/ y z) (- t x))) (if (< z 4.446702369113811e+64) (+ x (/ (- y z) (/ (- a z) (- t x)))) (- t (* (/ y z) (- t x)))))
(+ x (/ (* (- y z) (- t x)) (- a z))))