(FPCore (x y z) :precision binary64 (/ (* x (/ (sin y) y)) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* x (/ (sin y) y)) z)) (t_1 (/ y (sin y))))
(if (<= t_0 -2e-131)
(/ (/ x t_1) z)
(if (<= t_0 4e-92) (/ (/ x z) t_1) t_0))))double code(double x, double y, double z) {
return (x * (sin(y) / y)) / z;
}
double code(double x, double y, double z) {
double t_0 = (x * (sin(y) / y)) / z;
double t_1 = y / sin(y);
double tmp;
if (t_0 <= -2e-131) {
tmp = (x / t_1) / z;
} else if (t_0 <= 4e-92) {
tmp = (x / z) / t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * (sin(y) / y)) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = (x * (sin(y) / y)) / z
t_1 = y / sin(y)
if (t_0 <= (-2d-131)) then
tmp = (x / t_1) / z
else if (t_0 <= 4d-92) then
tmp = (x / z) / t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * (Math.sin(y) / y)) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (x * (Math.sin(y) / y)) / z;
double t_1 = y / Math.sin(y);
double tmp;
if (t_0 <= -2e-131) {
tmp = (x / t_1) / z;
} else if (t_0 <= 4e-92) {
tmp = (x / z) / t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): return (x * (math.sin(y) / y)) / z
def code(x, y, z): t_0 = (x * (math.sin(y) / y)) / z t_1 = y / math.sin(y) tmp = 0 if t_0 <= -2e-131: tmp = (x / t_1) / z elif t_0 <= 4e-92: tmp = (x / z) / t_1 else: tmp = t_0 return tmp
function code(x, y, z) return Float64(Float64(x * Float64(sin(y) / y)) / z) end
function code(x, y, z) t_0 = Float64(Float64(x * Float64(sin(y) / y)) / z) t_1 = Float64(y / sin(y)) tmp = 0.0 if (t_0 <= -2e-131) tmp = Float64(Float64(x / t_1) / z); elseif (t_0 <= 4e-92) tmp = Float64(Float64(x / z) / t_1); else tmp = t_0; end return tmp end
function tmp = code(x, y, z) tmp = (x * (sin(y) / y)) / z; end
function tmp_2 = code(x, y, z) t_0 = (x * (sin(y) / y)) / z; t_1 = y / sin(y); tmp = 0.0; if (t_0 <= -2e-131) tmp = (x / t_1) / z; elseif (t_0 <= 4e-92) tmp = (x / z) / t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * N[(N[Sin[y], $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision] / z), $MachinePrecision]}, Block[{t$95$1 = N[(y / N[Sin[y], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$0, -2e-131], N[(N[(x / t$95$1), $MachinePrecision] / z), $MachinePrecision], If[LessEqual[t$95$0, 4e-92], N[(N[(x / z), $MachinePrecision] / t$95$1), $MachinePrecision], t$95$0]]]]
\frac{x \cdot \frac{\sin y}{y}}{z}
\begin{array}{l}
t_0 := \frac{x \cdot \frac{\sin y}{y}}{z}\\
t_1 := \frac{y}{\sin y}\\
\mathbf{if}\;t_0 \leq -2 \cdot 10^{-131}:\\
\;\;\;\;\frac{\frac{x}{t_1}}{z}\\
\mathbf{elif}\;t_0 \leq 4 \cdot 10^{-92}:\\
\;\;\;\;\frac{\frac{x}{z}}{t_1}\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 2.4 |
|---|---|
| Target | 0.2 |
| Herbie | 0.2 |
if (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < -2e-131Initial program 0.3
Applied egg-rr0.4
if -2e-131 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) < 3.99999999999999995e-92Initial program 4.7
Applied egg-rr4.8
Applied egg-rr0.1
if 3.99999999999999995e-92 < (/.f64 (*.f64 x (/.f64 (sin.f64 y) y)) z) Initial program 0.2
Applied egg-rr0.4
Applied egg-rr0.2
Final simplification0.2
herbie shell --seed 2022166
(FPCore (x y z)
:name "Linear.Quaternion:$ctanh from linear-1.19.1.3"
:precision binary64
:herbie-target
(if (< z -4.2173720203427147e-29) (/ (* x (/ 1.0 (/ y (sin y)))) z) (if (< z 4.446702369113811e+64) (/ x (* z (/ y (sin y)))) (/ (* x (/ 1.0 (/ y (sin y)))) z)))
(/ (* x (/ (sin y) y)) z))