(FPCore (x y z t a b c)
:precision binary64
(/
x
(+
x
(*
y
(exp
(*
2.0
(-
(/ (* z (sqrt (+ t a))) t)
(* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0)))))))))))(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (sqrt (+ t a)))
(t_2
(* (- b c) (+ (/ 0.6666666666666666 t) (- -0.8333333333333334 a))))
(t_3 (/ x (fma y (pow (exp 2.0) (fma z (/ t_1 t) t_2)) x))))
(if (<= z -1.35e+110)
t_3
(if (<= z 1e-202)
(/ x (fma y (pow (exp 2.0) t_2) x))
(if (<= z 1e+209)
t_3
(/
x
(fma
y
(pow
(exp 2.0)
(fma
0.6666666666666666
(/ b t)
(fma (/ z t) t_1 (* b (- -0.8333333333333334 a)))))
x)))))))double code(double x, double y, double z, double t, double a, double b, double c) {
return x / (x + (y * exp((2.0 * (((z * sqrt((t + a))) / t) - ((b - c) * ((a + (5.0 / 6.0)) - (2.0 / (t * 3.0)))))))));
}
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = sqrt((t + a));
double t_2 = (b - c) * ((0.6666666666666666 / t) + (-0.8333333333333334 - a));
double t_3 = x / fma(y, pow(exp(2.0), fma(z, (t_1 / t), t_2)), x);
double tmp;
if (z <= -1.35e+110) {
tmp = t_3;
} else if (z <= 1e-202) {
tmp = x / fma(y, pow(exp(2.0), t_2), x);
} else if (z <= 1e+209) {
tmp = t_3;
} else {
tmp = x / fma(y, pow(exp(2.0), fma(0.6666666666666666, (b / t), fma((z / t), t_1, (b * (-0.8333333333333334 - a))))), x);
}
return tmp;
}
function code(x, y, z, t, a, b, c) return Float64(x / Float64(x + Float64(y * exp(Float64(2.0 * Float64(Float64(Float64(z * sqrt(Float64(t + a))) / t) - Float64(Float64(b - c) * Float64(Float64(a + Float64(5.0 / 6.0)) - Float64(2.0 / Float64(t * 3.0)))))))))) end
function code(x, y, z, t, a, b, c) t_1 = sqrt(Float64(t + a)) t_2 = Float64(Float64(b - c) * Float64(Float64(0.6666666666666666 / t) + Float64(-0.8333333333333334 - a))) t_3 = Float64(x / fma(y, (exp(2.0) ^ fma(z, Float64(t_1 / t), t_2)), x)) tmp = 0.0 if (z <= -1.35e+110) tmp = t_3; elseif (z <= 1e-202) tmp = Float64(x / fma(y, (exp(2.0) ^ t_2), x)); elseif (z <= 1e+209) tmp = t_3; else tmp = Float64(x / fma(y, (exp(2.0) ^ fma(0.6666666666666666, Float64(b / t), fma(Float64(z / t), t_1, Float64(b * Float64(-0.8333333333333334 - a))))), x)); end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := N[(x / N[(x + N[(y * N[Exp[N[(2.0 * N[(N[(N[(z * N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] - N[(N[(b - c), $MachinePrecision] * N[(N[(a + N[(5.0 / 6.0), $MachinePrecision]), $MachinePrecision] - N[(2.0 / N[(t * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[Sqrt[N[(t + a), $MachinePrecision]], $MachinePrecision]}, Block[{t$95$2 = N[(N[(b - c), $MachinePrecision] * N[(N[(0.6666666666666666 / t), $MachinePrecision] + N[(-0.8333333333333334 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(x / N[(y * N[Power[N[Exp[2.0], $MachinePrecision], N[(z * N[(t$95$1 / t), $MachinePrecision] + t$95$2), $MachinePrecision]], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[z, -1.35e+110], t$95$3, If[LessEqual[z, 1e-202], N[(x / N[(y * N[Power[N[Exp[2.0], $MachinePrecision], t$95$2], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision], If[LessEqual[z, 1e+209], t$95$3, N[(x / N[(y * N[Power[N[Exp[2.0], $MachinePrecision], N[(0.6666666666666666 * N[(b / t), $MachinePrecision] + N[(N[(z / t), $MachinePrecision] * t$95$1 + N[(b * N[(-0.8333333333333334 - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision] + x), $MachinePrecision]), $MachinePrecision]]]]]]]
\frac{x}{x + y \cdot e^{2 \cdot \left(\frac{z \cdot \sqrt{t + a}}{t} - \left(b - c\right) \cdot \left(\left(a + \frac{5}{6}\right) - \frac{2}{t \cdot 3}\right)\right)}}
\begin{array}{l}
t_1 := \sqrt{t + a}\\
t_2 := \left(b - c\right) \cdot \left(\frac{0.6666666666666666}{t} + \left(-0.8333333333333334 - a\right)\right)\\
t_3 := \frac{x}{\mathsf{fma}\left(y, {\left(e^{2}\right)}^{\left(\mathsf{fma}\left(z, \frac{t_1}{t}, t_2\right)\right)}, x\right)}\\
\mathbf{if}\;z \leq -1.35 \cdot 10^{+110}:\\
\;\;\;\;t_3\\
\mathbf{elif}\;z \leq 10^{-202}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(y, {\left(e^{2}\right)}^{t_2}, x\right)}\\
\mathbf{elif}\;z \leq 10^{+209}:\\
\;\;\;\;t_3\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\mathsf{fma}\left(y, {\left(e^{2}\right)}^{\left(\mathsf{fma}\left(0.6666666666666666, \frac{b}{t}, \mathsf{fma}\left(\frac{z}{t}, t_1, b \cdot \left(-0.8333333333333334 - a\right)\right)\right)\right)}, x\right)}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c
| Original | 3.9 |
|---|---|
| Target | 2.9 |
| Herbie | 2.8 |
if z < -1.35000000000000005e110 or 1e-202 < z < 1.0000000000000001e209Initial program 4.8
Simplified2.1
if -1.35000000000000005e110 < z < 1e-202Initial program 0.7
Simplified1.7
Taylor expanded in z around 0 6.3
Simplified6.1
Taylor expanded in c around 0 6.3
Simplified2.2
if 1.0000000000000001e209 < z Initial program 14.6
Simplified5.0
Taylor expanded in c around 0 11.5
Simplified10.8
Final simplification2.8
herbie shell --seed 2022166
(FPCore (x y z t a b c)
:name "Numeric.SpecFunctions:invIncompleteBetaWorker from math-functions-0.1.5.2, I"
:precision binary64
:herbie-target
(if (< t -2.118326644891581e-50) (/ x (+ x (* y (exp (* 2.0 (- (+ (* a c) (* 0.8333333333333334 c)) (* a b))))))) (if (< t 5.196588770651547e-123) (/ x (+ x (* y (exp (* 2.0 (/ (- (* (* z (sqrt (+ t a))) (* (* 3.0 t) (- a (/ 5.0 6.0)))) (* (- (* (+ (/ 5.0 6.0) a) (* 3.0 t)) 2.0) (* (- a (/ 5.0 6.0)) (* (- b c) t)))) (* (* (* t t) 3.0) (- a (/ 5.0 6.0))))))))) (/ x (+ x (* y (exp (* 2.0 (- (/ (* z (sqrt (+ t a))) t) (* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0))))))))))))
(/ x (+ x (* y (exp (* 2.0 (- (/ (* z (sqrt (+ t a))) t) (* (- b c) (- (+ a (/ 5.0 6.0)) (/ 2.0 (* t 3.0)))))))))))