(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))
(FPCore (a b) :precision binary64 (sqrt (fabs (/ (- 1.0 (pow (/ b a) 4.0)) (- -1.0 (pow (/ b a) 2.0))))))
double code(double a, double b) {
return sqrt(fabs((((a * a) - (b * b)) / (a * a))));
}
double code(double a, double b) {
return sqrt(fabs(((1.0 - pow((b / a), 4.0)) / (-1.0 - pow((b / a), 2.0)))));
}
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs((((a * a) - (b * b)) / (a * a))))
end function
real(8) function code(a, b)
real(8), intent (in) :: a
real(8), intent (in) :: b
code = sqrt(abs(((1.0d0 - ((b / a) ** 4.0d0)) / ((-1.0d0) - ((b / a) ** 2.0d0)))))
end function
public static double code(double a, double b) {
return Math.sqrt(Math.abs((((a * a) - (b * b)) / (a * a))));
}
public static double code(double a, double b) {
return Math.sqrt(Math.abs(((1.0 - Math.pow((b / a), 4.0)) / (-1.0 - Math.pow((b / a), 2.0)))));
}
def code(a, b): return math.sqrt(math.fabs((((a * a) - (b * b)) / (a * a))))
def code(a, b): return math.sqrt(math.fabs(((1.0 - math.pow((b / a), 4.0)) / (-1.0 - math.pow((b / a), 2.0)))))
function code(a, b) return sqrt(abs(Float64(Float64(Float64(a * a) - Float64(b * b)) / Float64(a * a)))) end
function code(a, b) return sqrt(abs(Float64(Float64(1.0 - (Float64(b / a) ^ 4.0)) / Float64(-1.0 - (Float64(b / a) ^ 2.0))))) end
function tmp = code(a, b) tmp = sqrt(abs((((a * a) - (b * b)) / (a * a)))); end
function tmp = code(a, b) tmp = sqrt(abs(((1.0 - ((b / a) ^ 4.0)) / (-1.0 - ((b / a) ^ 2.0))))); end
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(N[(a * a), $MachinePrecision] - N[(b * b), $MachinePrecision]), $MachinePrecision] / N[(a * a), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
code[a_, b_] := N[Sqrt[N[Abs[N[(N[(1.0 - N[Power[N[(b / a), $MachinePrecision], 4.0], $MachinePrecision]), $MachinePrecision] / N[(-1.0 - N[Power[N[(b / a), $MachinePrecision], 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]], $MachinePrecision]
\sqrt{\left|\frac{a \cdot a - b \cdot b}{a \cdot a}\right|}
\sqrt{\left|\frac{1 - {\left(\frac{b}{a}\right)}^{4}}{-1 - {\left(\frac{b}{a}\right)}^{2}}\right|}



Bits error versus a



Bits error versus b
Results
Initial program 14.5
Simplified14.5
Taylor expanded in b around 0 14.5
Simplified0.0
Applied egg-rr0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022165
(FPCore (a b)
:name "Eccentricity of an ellipse"
:precision binary64
:pre (and (and (<= 0.0 b) (<= b a)) (<= a 1.0))
(sqrt (fabs (/ (- (* a a) (* b b)) (* a a)))))