(FPCore (x y z t a b) :precision binary64 (- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))
(FPCore (x y z t a b)
:precision binary64
(let* ((t_1 (/ a (* b 3.0)))
(t_2 (* z (* t 0.3333333333333333)))
(t_3 (* (sin y) (sin t_2)))
(t_4 (* 2.0 (sqrt x)))
(t_5 (* (cos y) (cos t_2))))
(if (<= (* z t) -6e+104)
(- t_4 t_1)
(if (<= (* z t) 1.5e+239)
(- (* t_4 (/ (- (* t_5 t_5) (* t_3 t_3)) (- t_5 t_3))) t_1)
(- (pow (cbrt (* (sqrt x) (* 2.0 (cos y)))) 3.0) t_1)))))double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * sqrt(x)) * cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a / (b * 3.0);
double t_2 = z * (t * 0.3333333333333333);
double t_3 = sin(y) * sin(t_2);
double t_4 = 2.0 * sqrt(x);
double t_5 = cos(y) * cos(t_2);
double tmp;
if ((z * t) <= -6e+104) {
tmp = t_4 - t_1;
} else if ((z * t) <= 1.5e+239) {
tmp = (t_4 * (((t_5 * t_5) - (t_3 * t_3)) / (t_5 - t_3))) - t_1;
} else {
tmp = pow(cbrt((sqrt(x) * (2.0 * cos(y)))), 3.0) - t_1;
}
return tmp;
}
public static double code(double x, double y, double z, double t, double a, double b) {
return ((2.0 * Math.sqrt(x)) * Math.cos((y - ((z * t) / 3.0)))) - (a / (b * 3.0));
}
public static double code(double x, double y, double z, double t, double a, double b) {
double t_1 = a / (b * 3.0);
double t_2 = z * (t * 0.3333333333333333);
double t_3 = Math.sin(y) * Math.sin(t_2);
double t_4 = 2.0 * Math.sqrt(x);
double t_5 = Math.cos(y) * Math.cos(t_2);
double tmp;
if ((z * t) <= -6e+104) {
tmp = t_4 - t_1;
} else if ((z * t) <= 1.5e+239) {
tmp = (t_4 * (((t_5 * t_5) - (t_3 * t_3)) / (t_5 - t_3))) - t_1;
} else {
tmp = Math.pow(Math.cbrt((Math.sqrt(x) * (2.0 * Math.cos(y)))), 3.0) - t_1;
}
return tmp;
}
function code(x, y, z, t, a, b) return Float64(Float64(Float64(2.0 * sqrt(x)) * cos(Float64(y - Float64(Float64(z * t) / 3.0)))) - Float64(a / Float64(b * 3.0))) end
function code(x, y, z, t, a, b) t_1 = Float64(a / Float64(b * 3.0)) t_2 = Float64(z * Float64(t * 0.3333333333333333)) t_3 = Float64(sin(y) * sin(t_2)) t_4 = Float64(2.0 * sqrt(x)) t_5 = Float64(cos(y) * cos(t_2)) tmp = 0.0 if (Float64(z * t) <= -6e+104) tmp = Float64(t_4 - t_1); elseif (Float64(z * t) <= 1.5e+239) tmp = Float64(Float64(t_4 * Float64(Float64(Float64(t_5 * t_5) - Float64(t_3 * t_3)) / Float64(t_5 - t_3))) - t_1); else tmp = Float64((cbrt(Float64(sqrt(x) * Float64(2.0 * cos(y)))) ^ 3.0) - t_1); end return tmp end
code[x_, y_, z_, t_, a_, b_] := N[(N[(N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision] * N[Cos[N[(y - N[(N[(z * t), $MachinePrecision] / 3.0), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_] := Block[{t$95$1 = N[(a / N[(b * 3.0), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(z * N[(t * 0.3333333333333333), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[Sin[y], $MachinePrecision] * N[Sin[t$95$2], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(2.0 * N[Sqrt[x], $MachinePrecision]), $MachinePrecision]}, Block[{t$95$5 = N[(N[Cos[y], $MachinePrecision] * N[Cos[t$95$2], $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(z * t), $MachinePrecision], -6e+104], N[(t$95$4 - t$95$1), $MachinePrecision], If[LessEqual[N[(z * t), $MachinePrecision], 1.5e+239], N[(N[(t$95$4 * N[(N[(N[(t$95$5 * t$95$5), $MachinePrecision] - N[(t$95$3 * t$95$3), $MachinePrecision]), $MachinePrecision] / N[(t$95$5 - t$95$3), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - t$95$1), $MachinePrecision], N[(N[Power[N[Power[N[(N[Sqrt[x], $MachinePrecision] * N[(2.0 * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], 1/3], $MachinePrecision], 3.0], $MachinePrecision] - t$95$1), $MachinePrecision]]]]]]]]
\left(2 \cdot \sqrt{x}\right) \cdot \cos \left(y - \frac{z \cdot t}{3}\right) - \frac{a}{b \cdot 3}
\begin{array}{l}
t_1 := \frac{a}{b \cdot 3}\\
t_2 := z \cdot \left(t \cdot 0.3333333333333333\right)\\
t_3 := \sin y \cdot \sin t_2\\
t_4 := 2 \cdot \sqrt{x}\\
t_5 := \cos y \cdot \cos t_2\\
\mathbf{if}\;z \cdot t \leq -6 \cdot 10^{+104}:\\
\;\;\;\;t_4 - t_1\\
\mathbf{elif}\;z \cdot t \leq 1.5 \cdot 10^{+239}:\\
\;\;\;\;t_4 \cdot \frac{t_5 \cdot t_5 - t_3 \cdot t_3}{t_5 - t_3} - t_1\\
\mathbf{else}:\\
\;\;\;\;{\left(\sqrt[3]{\sqrt{x} \cdot \left(2 \cdot \cos y\right)}\right)}^{3} - t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b
Results
| Original | 19.9 |
|---|---|
| Target | 17.8 |
| Herbie | 15.4 |
if (*.f64 z t) < -5.99999999999999937e104Initial program 44.5
Taylor expanded in z around 0 32.8
Taylor expanded in y around 0 32.4
if -5.99999999999999937e104 < (*.f64 z t) < 1.4999999999999999e239Initial program 10.2
Applied egg-rr9.6
if 1.4999999999999999e239 < (*.f64 z t) Initial program 53.5
Taylor expanded in z around 0 31.4
Applied egg-rr31.4
Final simplification15.4
herbie shell --seed 2022165
(FPCore (x y z t a b)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, K"
:precision binary64
:herbie-target
(if (< z -1.3793337487235141e+129) (- (* (* 2.0 (sqrt x)) (cos (- (/ 1.0 y) (/ (/ 0.3333333333333333 z) t)))) (/ (/ a 3.0) b)) (if (< z 3.516290613555987e+106) (- (* (* (sqrt x) 2.0) (cos (- y (* (/ t 3.0) z)))) (/ (/ a 3.0) b)) (- (* (cos (- y (/ (/ 0.3333333333333333 z) t))) (* 2.0 (sqrt x))) (/ (/ a b) 3.0))))
(- (* (* 2.0 (sqrt x)) (cos (- y (/ (* z t) 3.0)))) (/ a (* b 3.0))))