(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(if (<= (* x y) (- INFINITY))
(/ y (/ z x))
(if (<= (* x y) -1e-123)
(pow (/ z (* x y)) -1.0)
(if (<= (* x y) 1e-276) (/ x (/ z y)) (/ (* x y) z)))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -((double) INFINITY)) {
tmp = y / (z / x);
} else if ((x * y) <= -1e-123) {
tmp = pow((z / (x * y)), -1.0);
} else if ((x * y) <= 1e-276) {
tmp = x / (z / y);
} else {
tmp = (x * y) / z;
}
return tmp;
}
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double tmp;
if ((x * y) <= -Double.POSITIVE_INFINITY) {
tmp = y / (z / x);
} else if ((x * y) <= -1e-123) {
tmp = Math.pow((z / (x * y)), -1.0);
} else if ((x * y) <= 1e-276) {
tmp = x / (z / y);
} else {
tmp = (x * y) / z;
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): tmp = 0 if (x * y) <= -math.inf: tmp = y / (z / x) elif (x * y) <= -1e-123: tmp = math.pow((z / (x * y)), -1.0) elif (x * y) <= 1e-276: tmp = x / (z / y) else: tmp = (x * y) / z return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) tmp = 0.0 if (Float64(x * y) <= Float64(-Inf)) tmp = Float64(y / Float64(z / x)); elseif (Float64(x * y) <= -1e-123) tmp = Float64(z / Float64(x * y)) ^ -1.0; elseif (Float64(x * y) <= 1e-276) tmp = Float64(x / Float64(z / y)); else tmp = Float64(Float64(x * y) / z); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) tmp = 0.0; if ((x * y) <= -Inf) tmp = y / (z / x); elseif ((x * y) <= -1e-123) tmp = (z / (x * y)) ^ -1.0; elseif ((x * y) <= 1e-276) tmp = x / (z / y); else tmp = (x * y) / z; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[N[(x * y), $MachinePrecision], (-Infinity)], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -1e-123], N[Power[N[(z / N[(x * y), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e-276], N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision], N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
\mathbf{if}\;x \cdot y \leq -\infty:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;x \cdot y \leq -1 \cdot 10^{-123}:\\
\;\;\;\;{\left(\frac{z}{x \cdot y}\right)}^{-1}\\
\mathbf{elif}\;x \cdot y \leq 10^{-276}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\mathbf{else}:\\
\;\;\;\;\frac{x \cdot y}{z}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 5.9 |
|---|---|
| Target | 5.9 |
| Herbie | 2.1 |
if (*.f64 x y) < -inf.0Initial program 64.0
Applied egg-rr64.0
Applied egg-rr0.2
if -inf.0 < (*.f64 x y) < -1.0000000000000001e-123Initial program 0.2
Applied egg-rr0.5
if -1.0000000000000001e-123 < (*.f64 x y) < 1e-276Initial program 9.0
Applied egg-rr9.5
Applied egg-rr0.9
if 1e-276 < (*.f64 x y) Initial program 4.2
Applied egg-rr4.6
Applied egg-rr7.5
Taylor expanded in x around 0 4.2
Final simplification2.1
herbie shell --seed 2022165
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))