(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
(FPCore (u v)
:precision binary32
(+
1.0
(+
(fma
v
(log (fma (- 1.0 u) (pow (pow (exp (/ -2.0 v)) 3.0) 0.3333333333333333) u))
1.0)
-1.0)))float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
float code(float u, float v) {
return 1.0f + (fmaf(v, logf(fmaf((1.0f - u), powf(powf(expf((-2.0f / v)), 3.0f), 0.3333333333333333f), u)), 1.0f) + -1.0f);
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function code(u, v) return Float32(Float32(1.0) + Float32(fma(v, log(fma(Float32(Float32(1.0) - u), ((exp(Float32(Float32(-2.0) / v)) ^ Float32(3.0)) ^ Float32(0.3333333333333333)), u)), Float32(1.0)) + Float32(-1.0))) end
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
1 + \left(\mathsf{fma}\left(v, \log \left(\mathsf{fma}\left(1 - u, {\left({\left(e^{\frac{-2}{v}}\right)}^{3}\right)}^{0.3333333333333333}, u\right)\right), 1\right) + -1\right)



Bits error versus u



Bits error versus v
Initial program 0.2
Applied egg-rr0.2
Applied egg-rr0.2
Final simplification0.2
herbie shell --seed 2022162
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))