(FPCore (alpha beta i) :precision binary64 (/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))
(FPCore (alpha beta i)
:precision binary64
(let* ((t_0 (+ alpha (fma i 2.0 beta)))
(t_1 (* (/ i t_0) (+ i (+ beta alpha)))))
(if (<= beta 1e+160)
(*
t_1
(+
(fma
0.125
(/ (* beta alpha) (pow i 3.0))
(fma 0.125 (/ 1.0 i) (* 0.03125 (/ 1.0 (pow i 3.0)))))
(* (+ (/ alpha (* i i)) (/ beta (* i i))) -0.0625)))
(* t_1 (* (/ 1.0 t_0) (/ (+ i alpha) beta))))))double code(double alpha, double beta, double i) {
return (((i * ((alpha + beta) + i)) * ((beta * alpha) + (i * ((alpha + beta) + i)))) / (((alpha + beta) + (2.0 * i)) * ((alpha + beta) + (2.0 * i)))) / ((((alpha + beta) + (2.0 * i)) * ((alpha + beta) + (2.0 * i))) - 1.0);
}
double code(double alpha, double beta, double i) {
double t_0 = alpha + fma(i, 2.0, beta);
double t_1 = (i / t_0) * (i + (beta + alpha));
double tmp;
if (beta <= 1e+160) {
tmp = t_1 * (fma(0.125, ((beta * alpha) / pow(i, 3.0)), fma(0.125, (1.0 / i), (0.03125 * (1.0 / pow(i, 3.0))))) + (((alpha / (i * i)) + (beta / (i * i))) * -0.0625));
} else {
tmp = t_1 * ((1.0 / t_0) * ((i + alpha) / beta));
}
return tmp;
}
function code(alpha, beta, i) return Float64(Float64(Float64(Float64(i * Float64(Float64(alpha + beta) + i)) * Float64(Float64(beta * alpha) + Float64(i * Float64(Float64(alpha + beta) + i)))) / Float64(Float64(Float64(alpha + beta) + Float64(2.0 * i)) * Float64(Float64(alpha + beta) + Float64(2.0 * i)))) / Float64(Float64(Float64(Float64(alpha + beta) + Float64(2.0 * i)) * Float64(Float64(alpha + beta) + Float64(2.0 * i))) - 1.0)) end
function code(alpha, beta, i) t_0 = Float64(alpha + fma(i, 2.0, beta)) t_1 = Float64(Float64(i / t_0) * Float64(i + Float64(beta + alpha))) tmp = 0.0 if (beta <= 1e+160) tmp = Float64(t_1 * Float64(fma(0.125, Float64(Float64(beta * alpha) / (i ^ 3.0)), fma(0.125, Float64(1.0 / i), Float64(0.03125 * Float64(1.0 / (i ^ 3.0))))) + Float64(Float64(Float64(alpha / Float64(i * i)) + Float64(beta / Float64(i * i))) * -0.0625))); else tmp = Float64(t_1 * Float64(Float64(1.0 / t_0) * Float64(Float64(i + alpha) / beta))); end return tmp end
code[alpha_, beta_, i_] := N[(N[(N[(N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision] * N[(N[(beta * alpha), $MachinePrecision] + N[(i * N[(N[(alpha + beta), $MachinePrecision] + i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(N[(N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision] * N[(N[(alpha + beta), $MachinePrecision] + N[(2.0 * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - 1.0), $MachinePrecision]), $MachinePrecision]
code[alpha_, beta_, i_] := Block[{t$95$0 = N[(alpha + N[(i * 2.0 + beta), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(i / t$95$0), $MachinePrecision] * N[(i + N[(beta + alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[beta, 1e+160], N[(t$95$1 * N[(N[(0.125 * N[(N[(beta * alpha), $MachinePrecision] / N[Power[i, 3.0], $MachinePrecision]), $MachinePrecision] + N[(0.125 * N[(1.0 / i), $MachinePrecision] + N[(0.03125 * N[(1.0 / N[Power[i, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(alpha / N[(i * i), $MachinePrecision]), $MachinePrecision] + N[(beta / N[(i * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] * -0.0625), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(t$95$1 * N[(N[(1.0 / t$95$0), $MachinePrecision] * N[(N[(i + alpha), $MachinePrecision] / beta), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]
\frac{\frac{\left(i \cdot \left(\left(\alpha + \beta\right) + i\right)\right) \cdot \left(\beta \cdot \alpha + i \cdot \left(\left(\alpha + \beta\right) + i\right)\right)}{\left(\left(\alpha + \beta\right) + 2 \cdot i\right) \cdot \left(\left(\alpha + \beta\right) + 2 \cdot i\right)}}{\left(\left(\alpha + \beta\right) + 2 \cdot i\right) \cdot \left(\left(\alpha + \beta\right) + 2 \cdot i\right) - 1}
\begin{array}{l}
t_0 := \alpha + \mathsf{fma}\left(i, 2, \beta\right)\\
t_1 := \frac{i}{t_0} \cdot \left(i + \left(\beta + \alpha\right)\right)\\
\mathbf{if}\;\beta \leq 10^{+160}:\\
\;\;\;\;t_1 \cdot \left(\mathsf{fma}\left(0.125, \frac{\beta \cdot \alpha}{{i}^{3}}, \mathsf{fma}\left(0.125, \frac{1}{i}, 0.03125 \cdot \frac{1}{{i}^{3}}\right)\right) + \left(\frac{\alpha}{i \cdot i} + \frac{\beta}{i \cdot i}\right) \cdot -0.0625\right)\\
\mathbf{else}:\\
\;\;\;\;t_1 \cdot \left(\frac{1}{t_0} \cdot \frac{i + \alpha}{\beta}\right)\\
\end{array}



Bits error versus alpha



Bits error versus beta



Bits error versus i
if beta < 1.00000000000000001e160Initial program 49.7
Simplified45.1
Taylor expanded in i around inf 6.8
Simplified6.8
if 1.00000000000000001e160 < beta Initial program 64.0
Simplified57.1
Applied egg-rr57.1
Taylor expanded in beta around inf 30.2
Final simplification13.7
herbie shell --seed 2022162
(FPCore (alpha beta i)
:name "Octave 3.8, jcobi/4"
:precision binary64
:pre (and (and (> alpha -1.0) (> beta -1.0)) (> i 1.0))
(/ (/ (* (* i (+ (+ alpha beta) i)) (+ (* beta alpha) (* i (+ (+ alpha beta) i)))) (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i)))) (- (* (+ (+ alpha beta) (* 2.0 i)) (+ (+ alpha beta) (* 2.0 i))) 1.0)))