(FPCore (alpha beta) :precision binary64 (/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))
(FPCore (alpha beta)
:precision binary64
(if (<= (/ (- beta alpha) (+ (+ beta alpha) 2.0)) -0.5)
(+
(+
(/ 1.0 alpha)
(+
(/ beta alpha)
(fma 8.0 (/ beta (pow alpha 3.0)) (/ 4.0 (pow alpha 3.0)))))
(+
(pow (/ beta alpha) 3.0)
(+
(/ -2.0 (* alpha alpha))
(* (/ beta alpha) (- (/ -3.0 alpha) (/ beta alpha))))))
(+ 0.5 (/ (- alpha beta) (fma (+ beta alpha) -2.0 -4.0)))))double code(double alpha, double beta) {
return (((beta - alpha) / ((alpha + beta) + 2.0)) + 1.0) / 2.0;
}
double code(double alpha, double beta) {
double tmp;
if (((beta - alpha) / ((beta + alpha) + 2.0)) <= -0.5) {
tmp = ((1.0 / alpha) + ((beta / alpha) + fma(8.0, (beta / pow(alpha, 3.0)), (4.0 / pow(alpha, 3.0))))) + (pow((beta / alpha), 3.0) + ((-2.0 / (alpha * alpha)) + ((beta / alpha) * ((-3.0 / alpha) - (beta / alpha)))));
} else {
tmp = 0.5 + ((alpha - beta) / fma((beta + alpha), -2.0, -4.0));
}
return tmp;
}
function code(alpha, beta) return Float64(Float64(Float64(Float64(beta - alpha) / Float64(Float64(alpha + beta) + 2.0)) + 1.0) / 2.0) end
function code(alpha, beta) tmp = 0.0 if (Float64(Float64(beta - alpha) / Float64(Float64(beta + alpha) + 2.0)) <= -0.5) tmp = Float64(Float64(Float64(1.0 / alpha) + Float64(Float64(beta / alpha) + fma(8.0, Float64(beta / (alpha ^ 3.0)), Float64(4.0 / (alpha ^ 3.0))))) + Float64((Float64(beta / alpha) ^ 3.0) + Float64(Float64(-2.0 / Float64(alpha * alpha)) + Float64(Float64(beta / alpha) * Float64(Float64(-3.0 / alpha) - Float64(beta / alpha)))))); else tmp = Float64(0.5 + Float64(Float64(alpha - beta) / fma(Float64(beta + alpha), -2.0, -4.0))); end return tmp end
code[alpha_, beta_] := N[(N[(N[(N[(beta - alpha), $MachinePrecision] / N[(N[(alpha + beta), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision] + 1.0), $MachinePrecision] / 2.0), $MachinePrecision]
code[alpha_, beta_] := If[LessEqual[N[(N[(beta - alpha), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] + 2.0), $MachinePrecision]), $MachinePrecision], -0.5], N[(N[(N[(1.0 / alpha), $MachinePrecision] + N[(N[(beta / alpha), $MachinePrecision] + N[(8.0 * N[(beta / N[Power[alpha, 3.0], $MachinePrecision]), $MachinePrecision] + N[(4.0 / N[Power[alpha, 3.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[Power[N[(beta / alpha), $MachinePrecision], 3.0], $MachinePrecision] + N[(N[(-2.0 / N[(alpha * alpha), $MachinePrecision]), $MachinePrecision] + N[(N[(beta / alpha), $MachinePrecision] * N[(N[(-3.0 / alpha), $MachinePrecision] - N[(beta / alpha), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(0.5 + N[(N[(alpha - beta), $MachinePrecision] / N[(N[(beta + alpha), $MachinePrecision] * -2.0 + -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
\frac{\frac{\beta - \alpha}{\left(\alpha + \beta\right) + 2} + 1}{2}
\begin{array}{l}
\mathbf{if}\;\frac{\beta - \alpha}{\left(\beta + \alpha\right) + 2} \leq -0.5:\\
\;\;\;\;\left(\frac{1}{\alpha} + \left(\frac{\beta}{\alpha} + \mathsf{fma}\left(8, \frac{\beta}{{\alpha}^{3}}, \frac{4}{{\alpha}^{3}}\right)\right)\right) + \left({\left(\frac{\beta}{\alpha}\right)}^{3} + \left(\frac{-2}{\alpha \cdot \alpha} + \frac{\beta}{\alpha} \cdot \left(\frac{-3}{\alpha} - \frac{\beta}{\alpha}\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;0.5 + \frac{\alpha - \beta}{\mathsf{fma}\left(\beta + \alpha, -2, -4\right)}\\
\end{array}



Bits error versus alpha



Bits error versus beta
if (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) < -0.5Initial program 58.7
Simplified58.7
Taylor expanded in alpha around inf 5.6
Simplified0.3
Taylor expanded in beta around 0 0.3
Simplified0.3
if -0.5 < (/.f64 (-.f64 beta alpha) (+.f64 (+.f64 alpha beta) 2)) Initial program 0.0
Simplified0.0
Final simplification0.1
herbie shell --seed 2022162
(FPCore (alpha beta)
:name "Octave 3.8, jcobi/1"
:precision binary64
:pre (and (> alpha -1.0) (> beta -1.0))
(/ (+ (/ (- beta alpha) (+ (+ alpha beta) 2.0)) 1.0) 2.0))