(FPCore (x y z) :precision binary64 (+ (* x (sin y)) (* z (cos y))))
(FPCore (x y z) :precision binary64 (fma x (sin y) (* z (* (pow 1.0 0.3333333333333333) (cos y)))))
double code(double x, double y, double z) {
return (x * sin(y)) + (z * cos(y));
}
double code(double x, double y, double z) {
return fma(x, sin(y), (z * (pow(1.0, 0.3333333333333333) * cos(y))));
}
function code(x, y, z) return Float64(Float64(x * sin(y)) + Float64(z * cos(y))) end
function code(x, y, z) return fma(x, sin(y), Float64(z * Float64((1.0 ^ 0.3333333333333333) * cos(y)))) end
code[x_, y_, z_] := N[(N[(x * N[Sin[y], $MachinePrecision]), $MachinePrecision] + N[(z * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(x * N[Sin[y], $MachinePrecision] + N[(z * N[(N[Power[1.0, 0.3333333333333333], $MachinePrecision] * N[Cos[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x \cdot \sin y + z \cdot \cos y
\mathsf{fma}\left(x, \sin y, z \cdot \left({1}^{0.3333333333333333} \cdot \cos y\right)\right)



Bits error versus x



Bits error versus y



Bits error versus z
Initial program 0.1
Simplified0.1
Applied egg-rr0.2
Applied egg-rr0.1
Final simplification0.1
herbie shell --seed 2022162
(FPCore (x y z)
:name "Diagrams.ThreeD.Transform:aboutX from diagrams-lib-1.3.0.3, B"
:precision binary64
(+ (* x (sin y)) (* z (cos y))))