Average Error: 9.4 → 0.1
Time: 5.0s
Precision: binary64
\[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
\[\frac{2 + \frac{2}{z}}{t} + \left(-2 + \frac{x}{y}\right) \]
(FPCore (x y z t)
 :precision binary64
 (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))
(FPCore (x y z t)
 :precision binary64
 (+ (/ (+ 2.0 (/ 2.0 z)) t) (+ -2.0 (/ x y))))
double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
double code(double x, double y, double z, double t) {
	return ((2.0 + (2.0 / z)) / t) + (-2.0 + (x / y));
}
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = (x / y) + ((2.0d0 + ((z * 2.0d0) * (1.0d0 - t))) / (t * z))
end function
real(8) function code(x, y, z, t)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    code = ((2.0d0 + (2.0d0 / z)) / t) + ((-2.0d0) + (x / y))
end function
public static double code(double x, double y, double z, double t) {
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
}
public static double code(double x, double y, double z, double t) {
	return ((2.0 + (2.0 / z)) / t) + (-2.0 + (x / y));
}
def code(x, y, z, t):
	return (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z))
def code(x, y, z, t):
	return ((2.0 + (2.0 / z)) / t) + (-2.0 + (x / y))
function code(x, y, z, t)
	return Float64(Float64(x / y) + Float64(Float64(2.0 + Float64(Float64(z * 2.0) * Float64(1.0 - t))) / Float64(t * z)))
end
function code(x, y, z, t)
	return Float64(Float64(Float64(2.0 + Float64(2.0 / z)) / t) + Float64(-2.0 + Float64(x / y)))
end
function tmp = code(x, y, z, t)
	tmp = (x / y) + ((2.0 + ((z * 2.0) * (1.0 - t))) / (t * z));
end
function tmp = code(x, y, z, t)
	tmp = ((2.0 + (2.0 / z)) / t) + (-2.0 + (x / y));
end
code[x_, y_, z_, t_] := N[(N[(x / y), $MachinePrecision] + N[(N[(2.0 + N[(N[(z * 2.0), $MachinePrecision] * N[(1.0 - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] / N[(t * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := N[(N[(N[(2.0 + N[(2.0 / z), $MachinePrecision]), $MachinePrecision] / t), $MachinePrecision] + N[(-2.0 + N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z}
\frac{2 + \frac{2}{z}}{t} + \left(-2 + \frac{x}{y}\right)

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original9.4
Target0.1
Herbie0.1
\[\frac{\frac{2}{z} + 2}{t} - \left(2 - \frac{x}{y}\right) \]

Derivation

  1. Initial program 9.4

    \[\frac{x}{y} + \frac{2 + \left(z \cdot 2\right) \cdot \left(1 - t\right)}{t \cdot z} \]
  2. Taylor expanded in x around 0 0.1

    \[\leadsto \color{blue}{\left(2 \cdot \frac{1}{t} + \left(\frac{x}{y} + 2 \cdot \frac{1}{t \cdot z}\right)\right) - 2} \]
  3. Simplified0.1

    \[\leadsto \color{blue}{\frac{2 + \frac{2}{z}}{t} + \left(-2 + \frac{x}{y}\right)} \]
  4. Final simplification0.1

    \[\leadsto \frac{2 + \frac{2}{z}}{t} + \left(-2 + \frac{x}{y}\right) \]

Reproduce

herbie shell --seed 2022162 
(FPCore (x y z t)
  :name "Data.HashTable.ST.Basic:computeOverhead from hashtables-1.2.0.2"
  :precision binary64

  :herbie-target
  (- (/ (+ (/ 2.0 z) 2.0) t) (- 2.0 (/ x y)))

  (+ (/ x y) (/ (+ 2.0 (* (* z 2.0) (- 1.0 t))) (* t z))))