(FPCore (x y z t a b c) :precision binary64 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
(FPCore (x y z t a b c)
:precision binary64
(let* ((t_1 (* 9.0 (* x y)))
(t_2 (/ b (* z c)))
(t_3 (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))
(t_4 (+ (+ t_2 (* 9.0 (/ (* x y) (* z c)))) (* (/ a (/ c t)) -4.0))))
(if (<= t_3 -5e+194)
(+ (+ t_2 (* x (* y (/ 9.0 (* z c))))) (* (/ (* t a) c) -4.0))
(if (<= t_3 -4e+58)
t_4
(if (<= t_3 -1e+31)
(+ (+ t_2 (/ (/ t_1 c) z)) (* (* t (/ a c)) -4.0))
(if (<= t_3 0.0) (/ (fma t (* a -4.0) (/ (+ b t_1) z)) c) t_4))))))double code(double x, double y, double z, double t, double a, double b, double c) {
return ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
}
double code(double x, double y, double z, double t, double a, double b, double c) {
double t_1 = 9.0 * (x * y);
double t_2 = b / (z * c);
double t_3 = ((((x * 9.0) * y) - (((z * 4.0) * t) * a)) + b) / (z * c);
double t_4 = (t_2 + (9.0 * ((x * y) / (z * c)))) + ((a / (c / t)) * -4.0);
double tmp;
if (t_3 <= -5e+194) {
tmp = (t_2 + (x * (y * (9.0 / (z * c))))) + (((t * a) / c) * -4.0);
} else if (t_3 <= -4e+58) {
tmp = t_4;
} else if (t_3 <= -1e+31) {
tmp = (t_2 + ((t_1 / c) / z)) + ((t * (a / c)) * -4.0);
} else if (t_3 <= 0.0) {
tmp = fma(t, (a * -4.0), ((b + t_1) / z)) / c;
} else {
tmp = t_4;
}
return tmp;
}
function code(x, y, z, t, a, b, c) return Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) end
function code(x, y, z, t, a, b, c) t_1 = Float64(9.0 * Float64(x * y)) t_2 = Float64(b / Float64(z * c)) t_3 = Float64(Float64(Float64(Float64(Float64(x * 9.0) * y) - Float64(Float64(Float64(z * 4.0) * t) * a)) + b) / Float64(z * c)) t_4 = Float64(Float64(t_2 + Float64(9.0 * Float64(Float64(x * y) / Float64(z * c)))) + Float64(Float64(a / Float64(c / t)) * -4.0)) tmp = 0.0 if (t_3 <= -5e+194) tmp = Float64(Float64(t_2 + Float64(x * Float64(y * Float64(9.0 / Float64(z * c))))) + Float64(Float64(Float64(t * a) / c) * -4.0)); elseif (t_3 <= -4e+58) tmp = t_4; elseif (t_3 <= -1e+31) tmp = Float64(Float64(t_2 + Float64(Float64(t_1 / c) / z)) + Float64(Float64(t * Float64(a / c)) * -4.0)); elseif (t_3 <= 0.0) tmp = Float64(fma(t, Float64(a * -4.0), Float64(Float64(b + t_1) / z)) / c); else tmp = t_4; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_] := N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_] := Block[{t$95$1 = N[(9.0 * N[(x * y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(b / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$3 = N[(N[(N[(N[(N[(x * 9.0), $MachinePrecision] * y), $MachinePrecision] - N[(N[(N[(z * 4.0), $MachinePrecision] * t), $MachinePrecision] * a), $MachinePrecision]), $MachinePrecision] + b), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$4 = N[(N[(t$95$2 + N[(9.0 * N[(N[(x * y), $MachinePrecision] / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(a / N[(c / t), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[t$95$3, -5e+194], N[(N[(t$95$2 + N[(x * N[(y * N[(9.0 / N[(z * c), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision] + N[(N[(N[(t * a), $MachinePrecision] / c), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, -4e+58], t$95$4, If[LessEqual[t$95$3, -1e+31], N[(N[(t$95$2 + N[(N[(t$95$1 / c), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] + N[(N[(t * N[(a / c), $MachinePrecision]), $MachinePrecision] * -4.0), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$3, 0.0], N[(N[(t * N[(a * -4.0), $MachinePrecision] + N[(N[(b + t$95$1), $MachinePrecision] / z), $MachinePrecision]), $MachinePrecision] / c), $MachinePrecision], t$95$4]]]]]]]]
\frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}
\begin{array}{l}
t_1 := 9 \cdot \left(x \cdot y\right)\\
t_2 := \frac{b}{z \cdot c}\\
t_3 := \frac{\left(\left(x \cdot 9\right) \cdot y - \left(\left(z \cdot 4\right) \cdot t\right) \cdot a\right) + b}{z \cdot c}\\
t_4 := \left(t_2 + 9 \cdot \frac{x \cdot y}{z \cdot c}\right) + \frac{a}{\frac{c}{t}} \cdot -4\\
\mathbf{if}\;t_3 \leq -5 \cdot 10^{+194}:\\
\;\;\;\;\left(t_2 + x \cdot \left(y \cdot \frac{9}{z \cdot c}\right)\right) + \frac{t \cdot a}{c} \cdot -4\\
\mathbf{elif}\;t_3 \leq -4 \cdot 10^{+58}:\\
\;\;\;\;t_4\\
\mathbf{elif}\;t_3 \leq -1 \cdot 10^{+31}:\\
\;\;\;\;\left(t_2 + \frac{\frac{t_1}{c}}{z}\right) + \left(t \cdot \frac{a}{c}\right) \cdot -4\\
\mathbf{elif}\;t_3 \leq 0:\\
\;\;\;\;\frac{\mathsf{fma}\left(t, a \cdot -4, \frac{b + t_1}{z}\right)}{c}\\
\mathbf{else}:\\
\;\;\;\;t_4\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c
| Original | 19.9 |
|---|---|
| Target | 14.0 |
| Herbie | 7.7 |
if (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x 9) y) (*.f64 (*.f64 (*.f64 z 4) t) a)) b) (*.f64 z c)) < -4.99999999999999989e194Initial program 31.1
Simplified22.9
Taylor expanded in t around 0 16.7
Applied egg-rr21.1
Taylor expanded in y around 0 16.7
Simplified13.5
if -4.99999999999999989e194 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x 9) y) (*.f64 (*.f64 (*.f64 z 4) t) a)) b) (*.f64 z c)) < -3.99999999999999978e58 or 0.0 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x 9) y) (*.f64 (*.f64 (*.f64 z 4) t) a)) b) (*.f64 z c)) Initial program 18.7
Simplified15.7
Taylor expanded in t around 0 10.8
Applied egg-rr8.9
Applied egg-rr8.8
if -3.99999999999999978e58 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x 9) y) (*.f64 (*.f64 (*.f64 z 4) t) a)) b) (*.f64 z c)) < -9.9999999999999996e30Initial program 0.5
Simplified6.4
Taylor expanded in t around 0 0.8
Applied egg-rr1.7
Applied egg-rr2.6
if -9.9999999999999996e30 < (/.f64 (+.f64 (-.f64 (*.f64 (*.f64 x 9) y) (*.f64 (*.f64 (*.f64 z 4) t) a)) b) (*.f64 z c)) < 0.0Initial program 16.3
Simplified0.8
Taylor expanded in z around 0 0.8
Final simplification7.7
herbie shell --seed 2022162
(FPCore (x y z t a b c)
:name "Diagrams.Solve.Polynomial:cubForm from diagrams-solve-0.1, J"
:precision binary64
:herbie-target
(if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) -1.100156740804105e-171) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 0.0) (/ (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) z) c) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 1.1708877911747488e-53) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 2.876823679546137e+130) (- (+ (* (* 9.0 (/ y c)) (/ x z)) (/ b (* c z))) (* 4.0 (/ (* a t) c))) (if (< (/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)) 1.3838515042456319e+158) (/ (+ (- (* (* x 9.0) y) (* (* z 4.0) (* t a))) b) (* z c)) (- (+ (* 9.0 (* (/ y (* c z)) x)) (/ b (* c z))) (* 4.0 (/ (* a t) c))))))))
(/ (+ (- (* (* x 9.0) y) (* (* (* z 4.0) t) a)) b) (* z c)))