(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ x (/ z y))) (t_1 (/ (* x y) z)))
(if (<= (* x y) -2e+193)
t_0
(if (<= (* x y) -5e-259)
t_1
(if (<= (* x y) 1e-271)
(/ y (/ z x))
(if (<= (* x y) 2e+207) t_1 t_0))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = x / (z / y);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+193) {
tmp = t_0;
} else if ((x * y) <= -5e-259) {
tmp = t_1;
} else if ((x * y) <= 1e-271) {
tmp = y / (z / x);
} else if ((x * y) <= 2e+207) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x / (z / y)
t_1 = (x * y) / z
if ((x * y) <= (-2d+193)) then
tmp = t_0
else if ((x * y) <= (-5d-259)) then
tmp = t_1
else if ((x * y) <= 1d-271) then
tmp = y / (z / x)
else if ((x * y) <= 2d+207) then
tmp = t_1
else
tmp = t_0
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = x / (z / y);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+193) {
tmp = t_0;
} else if ((x * y) <= -5e-259) {
tmp = t_1;
} else if ((x * y) <= 1e-271) {
tmp = y / (z / x);
} else if ((x * y) <= 2e+207) {
tmp = t_1;
} else {
tmp = t_0;
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = x / (z / y) t_1 = (x * y) / z tmp = 0 if (x * y) <= -2e+193: tmp = t_0 elif (x * y) <= -5e-259: tmp = t_1 elif (x * y) <= 1e-271: tmp = y / (z / x) elif (x * y) <= 2e+207: tmp = t_1 else: tmp = t_0 return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(x / Float64(z / y)) t_1 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -2e+193) tmp = t_0; elseif (Float64(x * y) <= -5e-259) tmp = t_1; elseif (Float64(x * y) <= 1e-271) tmp = Float64(y / Float64(z / x)); elseif (Float64(x * y) <= 2e+207) tmp = t_1; else tmp = t_0; end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = x / (z / y); t_1 = (x * y) / z; tmp = 0.0; if ((x * y) <= -2e+193) tmp = t_0; elseif ((x * y) <= -5e-259) tmp = t_1; elseif ((x * y) <= 1e-271) tmp = y / (z / x); elseif ((x * y) <= 2e+207) tmp = t_1; else tmp = t_0; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e+193], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], -5e-259], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 1e-271], N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 2e+207], t$95$1, t$95$0]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x}{\frac{z}{y}}\\
t_1 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+193}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-259}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 10^{-271}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{+207}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;t_0\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.4 |
|---|---|
| Target | 6.2 |
| Herbie | 0.4 |
if (*.f64 x y) < -2.00000000000000013e193 or 2.0000000000000001e207 < (*.f64 x y) Initial program 26.5
Simplified1.6
Applied egg-rr1.6
if -2.00000000000000013e193 < (*.f64 x y) < -4.99999999999999977e-259 or 9.99999999999999963e-272 < (*.f64 x y) < 2.0000000000000001e207Initial program 0.2
if -4.99999999999999977e-259 < (*.f64 x y) < 9.99999999999999963e-272Initial program 15.0
Simplified0.1
Taylor expanded in x around 0 15.0
Simplified0.1
Applied egg-rr0.1
Final simplification0.4
herbie shell --seed 2022162
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))