Average Error: 1.5 → 1.3
Time: 4.2s
Precision: binary64
\[x + y \cdot \frac{z - t}{z - a} \]
\[x + \frac{y}{\frac{z - a}{z - t}} \]
(FPCore (x y z t a) :precision binary64 (+ x (* y (/ (- z t) (- z a)))))
(FPCore (x y z t a) :precision binary64 (+ x (/ y (/ (- z a) (- z t)))))
double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
double code(double x, double y, double z, double t, double a) {
	return x + (y / ((z - a) / (z - t)));
}
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y * ((z - t) / (z - a)))
end function
real(8) function code(x, y, z, t, a)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    real(8), intent (in) :: z
    real(8), intent (in) :: t
    real(8), intent (in) :: a
    code = x + (y / ((z - a) / (z - t)))
end function
public static double code(double x, double y, double z, double t, double a) {
	return x + (y * ((z - t) / (z - a)));
}
public static double code(double x, double y, double z, double t, double a) {
	return x + (y / ((z - a) / (z - t)));
}
def code(x, y, z, t, a):
	return x + (y * ((z - t) / (z - a)))
def code(x, y, z, t, a):
	return x + (y / ((z - a) / (z - t)))
function code(x, y, z, t, a)
	return Float64(x + Float64(y * Float64(Float64(z - t) / Float64(z - a))))
end
function code(x, y, z, t, a)
	return Float64(x + Float64(y / Float64(Float64(z - a) / Float64(z - t))))
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y * ((z - t) / (z - a)));
end
function tmp = code(x, y, z, t, a)
	tmp = x + (y / ((z - a) / (z - t)));
end
code[x_, y_, z_, t_, a_] := N[(x + N[(y * N[(N[(z - t), $MachinePrecision] / N[(z - a), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_] := N[(x + N[(y / N[(N[(z - a), $MachinePrecision] / N[(z - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
x + y \cdot \frac{z - t}{z - a}
x + \frac{y}{\frac{z - a}{z - t}}

Error

Bits error versus x

Bits error versus y

Bits error versus z

Bits error versus t

Bits error versus a

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original1.5
Target1.3
Herbie1.3
\[x + \frac{y}{\frac{z - a}{z - t}} \]

Derivation

  1. Initial program 1.5

    \[x + y \cdot \frac{z - t}{z - a} \]
  2. Applied egg-rr1.3

    \[\leadsto x + \color{blue}{\frac{y}{\frac{z - a}{z - t}}} \]
  3. Final simplification1.3

    \[\leadsto x + \frac{y}{\frac{z - a}{z - t}} \]

Reproduce

herbie shell --seed 2022162 
(FPCore (x y z t a)
  :name "Graphics.Rendering.Plot.Render.Plot.Axis:renderAxisLine from plot-0.2.3.4, A"
  :precision binary64

  :herbie-target
  (+ x (/ y (/ (- z a) (- z t))))

  (+ x (* y (/ (- z t) (- z a)))))