(FPCore (x y z) :precision binary64 (+ (- (- (* x y) (* y z)) (* y y)) (* y y)))
(FPCore (x y z) :precision binary64 (fma y x (* y (- z))))
double code(double x, double y, double z) {
return (((x * y) - (y * z)) - (y * y)) + (y * y);
}
double code(double x, double y, double z) {
return fma(y, x, (y * -z));
}
function code(x, y, z) return Float64(Float64(Float64(Float64(x * y) - Float64(y * z)) - Float64(y * y)) + Float64(y * y)) end
function code(x, y, z) return fma(y, x, Float64(y * Float64(-z))) end
code[x_, y_, z_] := N[(N[(N[(N[(x * y), $MachinePrecision] - N[(y * z), $MachinePrecision]), $MachinePrecision] - N[(y * y), $MachinePrecision]), $MachinePrecision] + N[(y * y), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := N[(y * x + N[(y * (-z)), $MachinePrecision]), $MachinePrecision]
\left(\left(x \cdot y - y \cdot z\right) - y \cdot y\right) + y \cdot y
\mathsf{fma}\left(y, x, y \cdot \left(-z\right)\right)




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 17.5 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 17.5
Simplified0.0
Taylor expanded in x around 0 0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022162
(FPCore (x y z)
:name "Linear.Quaternion:$c/ from linear-1.19.1.3, B"
:precision binary64
:herbie-target
(* (- x z) y)
(+ (- (- (* x y) (* y z)) (* y y)) (* y y)))