(FPCore (x y z) :precision binary64 (- (* x (log (/ x y))) z))
(FPCore (x y z) :precision binary64 (if (<= y 0.0) (- (+ (* (log (/ -1.0 y)) x) (* x (log (- x)))) z) (- (* x (- (log x) (log y))) z)))
double code(double x, double y, double z) {
return (x * log((x / y))) - z;
}
double code(double x, double y, double z) {
double tmp;
if (y <= 0.0) {
tmp = ((log((-1.0 / y)) * x) + (x * log(-x))) - z;
} else {
tmp = (x * (log(x) - log(y))) - z;
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * log((x / y))) - z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: tmp
if (y <= 0.0d0) then
tmp = ((log(((-1.0d0) / y)) * x) + (x * log(-x))) - z
else
tmp = (x * (log(x) - log(y))) - z
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * Math.log((x / y))) - z;
}
public static double code(double x, double y, double z) {
double tmp;
if (y <= 0.0) {
tmp = ((Math.log((-1.0 / y)) * x) + (x * Math.log(-x))) - z;
} else {
tmp = (x * (Math.log(x) - Math.log(y))) - z;
}
return tmp;
}
def code(x, y, z): return (x * math.log((x / y))) - z
def code(x, y, z): tmp = 0 if y <= 0.0: tmp = ((math.log((-1.0 / y)) * x) + (x * math.log(-x))) - z else: tmp = (x * (math.log(x) - math.log(y))) - z return tmp
function code(x, y, z) return Float64(Float64(x * log(Float64(x / y))) - z) end
function code(x, y, z) tmp = 0.0 if (y <= 0.0) tmp = Float64(Float64(Float64(log(Float64(-1.0 / y)) * x) + Float64(x * log(Float64(-x)))) - z); else tmp = Float64(Float64(x * Float64(log(x) - log(y))) - z); end return tmp end
function tmp = code(x, y, z) tmp = (x * log((x / y))) - z; end
function tmp_2 = code(x, y, z) tmp = 0.0; if (y <= 0.0) tmp = ((log((-1.0 / y)) * x) + (x * log(-x))) - z; else tmp = (x * (log(x) - log(y))) - z; end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * N[Log[N[(x / y), $MachinePrecision]], $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]
code[x_, y_, z_] := If[LessEqual[y, 0.0], N[(N[(N[(N[Log[N[(-1.0 / y), $MachinePrecision]], $MachinePrecision] * x), $MachinePrecision] + N[(x * N[Log[(-x)], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision], N[(N[(x * N[(N[Log[x], $MachinePrecision] - N[Log[y], $MachinePrecision]), $MachinePrecision]), $MachinePrecision] - z), $MachinePrecision]]
x \cdot \log \left(\frac{x}{y}\right) - z
\begin{array}{l}
\mathbf{if}\;y \leq 0:\\
\;\;\;\;\left(\log \left(\frac{-1}{y}\right) \cdot x + x \cdot \log \left(-x\right)\right) - z\\
\mathbf{else}:\\
\;\;\;\;x \cdot \left(\log x - \log y\right) - z\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 15.4 |
|---|---|
| Target | 8.0 |
| Herbie | 0.4 |
if y < 0.0Initial program 15.5
Taylor expanded in y around -inf 0.4
if 0.0 < y Initial program 15.3
Taylor expanded in y around 0 0.3
Final simplification0.4
herbie shell --seed 2022162
(FPCore (x y z)
:name "Numeric.SpecFunctions.Extra:bd0 from math-functions-0.1.5.2"
:precision binary64
:herbie-target
(if (< y 7.595077799083773e-308) (- (* x (log (/ x y))) z) (- (* x (- (log x) (log y))) z))
(- (* x (log (/ x y))) z))