(FPCore (x y z) :precision binary64 (* x (- 1.0 (* (- 1.0 y) z))))
(FPCore (x y z) :precision binary64 (let* ((t_0 (* x (+ 1.0 (* z (+ y -1.0))))) (t_1 (fma (* x z) (+ y -1.0) x))) (if (<= t_0 -4e+49) t_1 (if (<= t_0 2e+47) (fma z (- (* x y) x) x) t_1))))
double code(double x, double y, double z) {
return x * (1.0 - ((1.0 - y) * z));
}
double code(double x, double y, double z) {
double t_0 = x * (1.0 + (z * (y + -1.0)));
double t_1 = fma((x * z), (y + -1.0), x);
double tmp;
if (t_0 <= -4e+49) {
tmp = t_1;
} else if (t_0 <= 2e+47) {
tmp = fma(z, ((x * y) - x), x);
} else {
tmp = t_1;
}
return tmp;
}
function code(x, y, z) return Float64(x * Float64(1.0 - Float64(Float64(1.0 - y) * z))) end
function code(x, y, z) t_0 = Float64(x * Float64(1.0 + Float64(z * Float64(y + -1.0)))) t_1 = fma(Float64(x * z), Float64(y + -1.0), x) tmp = 0.0 if (t_0 <= -4e+49) tmp = t_1; elseif (t_0 <= 2e+47) tmp = fma(z, Float64(Float64(x * y) - x), x); else tmp = t_1; end return tmp end
code[x_, y_, z_] := N[(x * N[(1.0 - N[(N[(1.0 - y), $MachinePrecision] * z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(1.0 + N[(z * N[(y + -1.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * z), $MachinePrecision] * N[(y + -1.0), $MachinePrecision] + x), $MachinePrecision]}, If[LessEqual[t$95$0, -4e+49], t$95$1, If[LessEqual[t$95$0, 2e+47], N[(z * N[(N[(x * y), $MachinePrecision] - x), $MachinePrecision] + x), $MachinePrecision], t$95$1]]]]
x \cdot \left(1 - \left(1 - y\right) \cdot z\right)
\begin{array}{l}
t_0 := x \cdot \left(1 + z \cdot \left(y + -1\right)\right)\\
t_1 := \mathsf{fma}\left(x \cdot z, y + -1, x\right)\\
\mathbf{if}\;t_0 \leq -4 \cdot 10^{+49}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_0 \leq 2 \cdot 10^{+47}:\\
\;\;\;\;\mathsf{fma}\left(z, x \cdot y - x, x\right)\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
| Original | 3.3 |
|---|---|
| Target | 0.3 |
| Herbie | 0.1 |
if (*.f64 x (-.f64 1 (*.f64 (-.f64 1 y) z))) < -3.99999999999999979e49 or 2.0000000000000001e47 < (*.f64 x (-.f64 1 (*.f64 (-.f64 1 y) z))) Initial program 6.4
Taylor expanded in x around 0 6.4
Simplified0.1
if -3.99999999999999979e49 < (*.f64 x (-.f64 1 (*.f64 (-.f64 1 y) z))) < 2.0000000000000001e47Initial program 0.1
Simplified0.1
Final simplification0.1
herbie shell --seed 2022160
(FPCore (x y z)
:name "Data.Colour.RGBSpace.HSV:hsv from colour-2.3.3, J"
:precision binary64
:herbie-target
(if (< (* x (- 1.0 (* (- 1.0 y) z))) -1.618195973607049e+50) (+ x (* (- 1.0 y) (* (- z) x))) (if (< (* x (- 1.0 (* (- 1.0 y) z))) 3.892237649663903e+134) (- (* (* x y) z) (- (* x z) x)) (+ x (* (- 1.0 y) (* (- z) x)))))
(* x (- 1.0 (* (- 1.0 y) z))))