(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 2e+289) (fma x x (* y (* -4.0 (- (* z z) t)))) (fma x x (* t (* y 4.0)))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 2e+289) {
tmp = fma(x, x, (y * (-4.0 * ((z * z) - t))));
} else {
tmp = fma(x, x, (t * (y * 4.0)));
}
return tmp;
}
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 2e+289) tmp = fma(x, x, Float64(y * Float64(-4.0 * Float64(Float64(z * z) - t)))); else tmp = fma(x, x, Float64(t * Float64(y * 4.0))); end return tmp end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 2e+289], N[(x * x + N[(y * N[(-4.0 * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(t * N[(y * 4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 2 \cdot 10^{+289}:\\
\;\;\;\;\mathsf{fma}\left(x, x, y \cdot \left(-4 \cdot \left(z \cdot z - t\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, t \cdot \left(y \cdot 4\right)\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 5.9 |
|---|---|
| Target | 5.8 |
| Herbie | 5.9 |
if (*.f64 z z) < 2.0000000000000001e289Initial program 0.1
Simplified0.2
Taylor expanded in y around 0 0.1
Simplified0.2
if 2.0000000000000001e289 < (*.f64 z z) Initial program 56.0
Simplified56.3
Taylor expanded in z around 0 56.4
Simplified56.4
Final simplification5.9
herbie shell --seed 2022160
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))