(FPCore (x y z) :precision binary64 (/ (+ x y) (- 1.0 (/ y z))))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (- 1.0 (/ y z))) (t_1 (/ (+ x y) t_0)))
(if (<= t_1 -5e-272)
t_1
(if (<= t_1 2e-295) (* z (- -1.0 (/ x y))) (+ (/ x t_0) (/ y t_0))))))double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if (t_1 <= -5e-272) {
tmp = t_1;
} else if (t_1 <= 2e-295) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = (x / t_0) + (y / t_0);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x + y) / (1.0d0 - (y / z))
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = 1.0d0 - (y / z)
t_1 = (x + y) / t_0
if (t_1 <= (-5d-272)) then
tmp = t_1
else if (t_1 <= 2d-295) then
tmp = z * ((-1.0d0) - (x / y))
else
tmp = (x / t_0) + (y / t_0)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x + y) / (1.0 - (y / z));
}
public static double code(double x, double y, double z) {
double t_0 = 1.0 - (y / z);
double t_1 = (x + y) / t_0;
double tmp;
if (t_1 <= -5e-272) {
tmp = t_1;
} else if (t_1 <= 2e-295) {
tmp = z * (-1.0 - (x / y));
} else {
tmp = (x / t_0) + (y / t_0);
}
return tmp;
}
def code(x, y, z): return (x + y) / (1.0 - (y / z))
def code(x, y, z): t_0 = 1.0 - (y / z) t_1 = (x + y) / t_0 tmp = 0 if t_1 <= -5e-272: tmp = t_1 elif t_1 <= 2e-295: tmp = z * (-1.0 - (x / y)) else: tmp = (x / t_0) + (y / t_0) return tmp
function code(x, y, z) return Float64(Float64(x + y) / Float64(1.0 - Float64(y / z))) end
function code(x, y, z) t_0 = Float64(1.0 - Float64(y / z)) t_1 = Float64(Float64(x + y) / t_0) tmp = 0.0 if (t_1 <= -5e-272) tmp = t_1; elseif (t_1 <= 2e-295) tmp = Float64(z * Float64(-1.0 - Float64(x / y))); else tmp = Float64(Float64(x / t_0) + Float64(y / t_0)); end return tmp end
function tmp = code(x, y, z) tmp = (x + y) / (1.0 - (y / z)); end
function tmp_2 = code(x, y, z) t_0 = 1.0 - (y / z); t_1 = (x + y) / t_0; tmp = 0.0; if (t_1 <= -5e-272) tmp = t_1; elseif (t_1 <= 2e-295) tmp = z * (-1.0 - (x / y)); else tmp = (x / t_0) + (y / t_0); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x + y), $MachinePrecision] / N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(1.0 - N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x + y), $MachinePrecision] / t$95$0), $MachinePrecision]}, If[LessEqual[t$95$1, -5e-272], t$95$1, If[LessEqual[t$95$1, 2e-295], N[(z * N[(-1.0 - N[(x / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(N[(x / t$95$0), $MachinePrecision] + N[(y / t$95$0), $MachinePrecision]), $MachinePrecision]]]]]
\frac{x + y}{1 - \frac{y}{z}}
\begin{array}{l}
t_0 := 1 - \frac{y}{z}\\
t_1 := \frac{x + y}{t_0}\\
\mathbf{if}\;t_1 \leq -5 \cdot 10^{-272}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;t_1 \leq 2 \cdot 10^{-295}:\\
\;\;\;\;z \cdot \left(-1 - \frac{x}{y}\right)\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{t_0} + \frac{y}{t_0}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 7.6 |
|---|---|
| Target | 4.1 |
| Herbie | 0.2 |
if (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < -4.99999999999999982e-272Initial program 0.1
Applied egg-rr0.1
if -4.99999999999999982e-272 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) < 2.00000000000000012e-295Initial program 57.0
Taylor expanded in x around 0 57.0
Taylor expanded in z around 0 0.7
Simplified9.9
Taylor expanded in z around 0 0.7
if 2.00000000000000012e-295 < (/.f64 (+.f64 x y) (-.f64 1 (/.f64 y z))) Initial program 0.1
Taylor expanded in x around 0 0.1
Final simplification0.2
herbie shell --seed 2022160
(FPCore (x y z)
:name "Graphics.Rendering.Chart.Backend.Diagrams:calcFontMetrics from Chart-diagrams-1.5.1, A"
:precision binary64
:herbie-target
(if (< y -3.7429310762689856e+171) (* (/ (+ y x) (- y)) z) (if (< y 3.5534662456086734e+168) (/ (+ x y) (- 1.0 (/ y z))) (* (/ (+ y x) (- y)) z)))
(/ (+ x y) (- 1.0 (/ y z))))