(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* y (- x)) (- z))))
(if (<= (* x y) -1e+181)
(* x (/ y z))
(if (<= (* x y) -5e-104)
t_0
(if (<= (* x y) 2e-229)
(* y (/ x z))
(if (<= (* x y) 1e+158) t_0 (/ y (/ z x))))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = (y * -x) / -z;
double tmp;
if ((x * y) <= -1e+181) {
tmp = x * (y / z);
} else if ((x * y) <= -5e-104) {
tmp = t_0;
} else if ((x * y) <= 2e-229) {
tmp = y * (x / z);
} else if ((x * y) <= 1e+158) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (y * -x) / -z
if ((x * y) <= (-1d+181)) then
tmp = x * (y / z)
else if ((x * y) <= (-5d-104)) then
tmp = t_0
else if ((x * y) <= 2d-229) then
tmp = y * (x / z)
else if ((x * y) <= 1d+158) then
tmp = t_0
else
tmp = y / (z / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (y * -x) / -z;
double tmp;
if ((x * y) <= -1e+181) {
tmp = x * (y / z);
} else if ((x * y) <= -5e-104) {
tmp = t_0;
} else if ((x * y) <= 2e-229) {
tmp = y * (x / z);
} else if ((x * y) <= 1e+158) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = (y * -x) / -z tmp = 0 if (x * y) <= -1e+181: tmp = x * (y / z) elif (x * y) <= -5e-104: tmp = t_0 elif (x * y) <= 2e-229: tmp = y * (x / z) elif (x * y) <= 1e+158: tmp = t_0 else: tmp = y / (z / x) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(Float64(y * Float64(-x)) / Float64(-z)) tmp = 0.0 if (Float64(x * y) <= -1e+181) tmp = Float64(x * Float64(y / z)); elseif (Float64(x * y) <= -5e-104) tmp = t_0; elseif (Float64(x * y) <= 2e-229) tmp = Float64(y * Float64(x / z)); elseif (Float64(x * y) <= 1e+158) tmp = t_0; else tmp = Float64(y / Float64(z / x)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = (y * -x) / -z; tmp = 0.0; if ((x * y) <= -1e+181) tmp = x * (y / z); elseif ((x * y) <= -5e-104) tmp = t_0; elseif ((x * y) <= 2e-229) tmp = y * (x / z); elseif ((x * y) <= 1e+158) tmp = t_0; else tmp = y / (z / x); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(y * (-x)), $MachinePrecision] / (-z)), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1e+181], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -5e-104], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 2e-229], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1e+158], t$95$0, N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{y \cdot \left(-x\right)}{-z}\\
\mathbf{if}\;x \cdot y \leq -1 \cdot 10^{+181}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;x \cdot y \leq -5 \cdot 10^{-104}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 2 \cdot 10^{-229}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;x \cdot y \leq 10^{+158}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.5 |
|---|---|
| Target | 6.1 |
| Herbie | 0.9 |
if (*.f64 x y) < -9.9999999999999992e180Initial program 23.0
Simplified2.1
if -9.9999999999999992e180 < (*.f64 x y) < -4.99999999999999979e-104 or 2.00000000000000014e-229 < (*.f64 x y) < 9.99999999999999953e157Initial program 0.2
Simplified10.9
Taylor expanded in x around 0 0.2
Simplified10.7
Applied egg-rr0.2
if -4.99999999999999979e-104 < (*.f64 x y) < 2.00000000000000014e-229Initial program 9.5
Simplified1.6
Taylor expanded in x around 0 9.5
Simplified1.5
Applied egg-rr1.5
Applied egg-rr1.5
if 9.99999999999999953e157 < (*.f64 x y) Initial program 19.3
Simplified2.8
Taylor expanded in x around 0 19.3
Simplified1.6
Applied egg-rr2.0
Final simplification0.9
herbie shell --seed 2022159
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))