(FPCore (x y z t a b c i) :precision binary64 (* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))
(FPCore (x y z t a b c i)
:precision binary64
(let* ((t_1 (- (* i c)))
(t_2 (* 2.0 (fma z t (fma (fma b c a) t_1 (* x y))))))
(if (<= i -1.85e-227)
t_2
(if (<= i -1.38e-306) (* 2.0 (fma z t (fma y x (* c (* b t_1))))) t_2))))double code(double x, double y, double z, double t, double a, double b, double c, double i) {
return 2.0 * (((x * y) + (z * t)) - (((a + (b * c)) * c) * i));
}
double code(double x, double y, double z, double t, double a, double b, double c, double i) {
double t_1 = -(i * c);
double t_2 = 2.0 * fma(z, t, fma(fma(b, c, a), t_1, (x * y)));
double tmp;
if (i <= -1.85e-227) {
tmp = t_2;
} else if (i <= -1.38e-306) {
tmp = 2.0 * fma(z, t, fma(y, x, (c * (b * t_1))));
} else {
tmp = t_2;
}
return tmp;
}
function code(x, y, z, t, a, b, c, i) return Float64(2.0 * Float64(Float64(Float64(x * y) + Float64(z * t)) - Float64(Float64(Float64(a + Float64(b * c)) * c) * i))) end
function code(x, y, z, t, a, b, c, i) t_1 = Float64(-Float64(i * c)) t_2 = Float64(2.0 * fma(z, t, fma(fma(b, c, a), t_1, Float64(x * y)))) tmp = 0.0 if (i <= -1.85e-227) tmp = t_2; elseif (i <= -1.38e-306) tmp = Float64(2.0 * fma(z, t, fma(y, x, Float64(c * Float64(b * t_1))))); else tmp = t_2; end return tmp end
code[x_, y_, z_, t_, a_, b_, c_, i_] := N[(2.0 * N[(N[(N[(x * y), $MachinePrecision] + N[(z * t), $MachinePrecision]), $MachinePrecision] - N[(N[(N[(a + N[(b * c), $MachinePrecision]), $MachinePrecision] * c), $MachinePrecision] * i), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_, a_, b_, c_, i_] := Block[{t$95$1 = (-N[(i * c), $MachinePrecision])}, Block[{t$95$2 = N[(2.0 * N[(z * t + N[(N[(b * c + a), $MachinePrecision] * t$95$1 + N[(x * y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[i, -1.85e-227], t$95$2, If[LessEqual[i, -1.38e-306], N[(2.0 * N[(z * t + N[(y * x + N[(c * N[(b * t$95$1), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
2 \cdot \left(\left(x \cdot y + z \cdot t\right) - \left(\left(a + b \cdot c\right) \cdot c\right) \cdot i\right)
\begin{array}{l}
t_1 := -i \cdot c\\
t_2 := 2 \cdot \mathsf{fma}\left(z, t, \mathsf{fma}\left(\mathsf{fma}\left(b, c, a\right), t_1, x \cdot y\right)\right)\\
\mathbf{if}\;i \leq -1.85 \cdot 10^{-227}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;i \leq -1.38 \cdot 10^{-306}:\\
\;\;\;\;2 \cdot \mathsf{fma}\left(z, t, \mathsf{fma}\left(y, x, c \cdot \left(b \cdot t_1\right)\right)\right)\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t




Bits error versus a




Bits error versus b




Bits error versus c




Bits error versus i
| Original | 6.5 |
|---|---|
| Target | 1.9 |
| Herbie | 2.0 |
if i < -1.84999999999999989e-227 or -1.3799999999999999e-306 < i Initial program 5.7
Simplified1.6
if -1.84999999999999989e-227 < i < -1.3799999999999999e-306Initial program 15.3
Simplified4.3
Taylor expanded in a around 0 14.0
Simplified5.6
Final simplification2.0
herbie shell --seed 2022159
(FPCore (x y z t a b c i)
:name "Diagrams.ThreeD.Shapes:frustum from diagrams-lib-1.3.0.3, A"
:precision binary64
:herbie-target
(* 2.0 (- (+ (* x y) (* z t)) (* (+ a (* b c)) (* c i))))
(* 2.0 (- (+ (* x y) (* z t)) (* (* (+ a (* b c)) c) i))))