(FPCore (c0 A V l) :precision binary64 (* c0 (sqrt (/ A (* V l)))))
(FPCore (c0 A V l)
:precision binary64
(let* ((t_0 (sqrt (/ A V))))
(if (<= (* V l) (- INFINITY))
(* c0 (/ 1.0 (* (sqrt l) (/ 1.0 t_0))))
(if (<= (* V l) -2e-292)
(* c0 (/ (sqrt (- A)) (sqrt (* V (- l)))))
(if (<= (* V l) 2e-319)
(* c0 (* t_0 (/ 1.0 (sqrt l))))
(* c0 (/ (sqrt A) (sqrt (* V l)))))))))double code(double c0, double A, double V, double l) {
return c0 * sqrt((A / (V * l)));
}
double code(double c0, double A, double V, double l) {
double t_0 = sqrt((A / V));
double tmp;
if ((V * l) <= -((double) INFINITY)) {
tmp = c0 * (1.0 / (sqrt(l) * (1.0 / t_0)));
} else if ((V * l) <= -2e-292) {
tmp = c0 * (sqrt(-A) / sqrt((V * -l)));
} else if ((V * l) <= 2e-319) {
tmp = c0 * (t_0 * (1.0 / sqrt(l)));
} else {
tmp = c0 * (sqrt(A) / sqrt((V * l)));
}
return tmp;
}
public static double code(double c0, double A, double V, double l) {
return c0 * Math.sqrt((A / (V * l)));
}
public static double code(double c0, double A, double V, double l) {
double t_0 = Math.sqrt((A / V));
double tmp;
if ((V * l) <= -Double.POSITIVE_INFINITY) {
tmp = c0 * (1.0 / (Math.sqrt(l) * (1.0 / t_0)));
} else if ((V * l) <= -2e-292) {
tmp = c0 * (Math.sqrt(-A) / Math.sqrt((V * -l)));
} else if ((V * l) <= 2e-319) {
tmp = c0 * (t_0 * (1.0 / Math.sqrt(l)));
} else {
tmp = c0 * (Math.sqrt(A) / Math.sqrt((V * l)));
}
return tmp;
}
def code(c0, A, V, l): return c0 * math.sqrt((A / (V * l)))
def code(c0, A, V, l): t_0 = math.sqrt((A / V)) tmp = 0 if (V * l) <= -math.inf: tmp = c0 * (1.0 / (math.sqrt(l) * (1.0 / t_0))) elif (V * l) <= -2e-292: tmp = c0 * (math.sqrt(-A) / math.sqrt((V * -l))) elif (V * l) <= 2e-319: tmp = c0 * (t_0 * (1.0 / math.sqrt(l))) else: tmp = c0 * (math.sqrt(A) / math.sqrt((V * l))) return tmp
function code(c0, A, V, l) return Float64(c0 * sqrt(Float64(A / Float64(V * l)))) end
function code(c0, A, V, l) t_0 = sqrt(Float64(A / V)) tmp = 0.0 if (Float64(V * l) <= Float64(-Inf)) tmp = Float64(c0 * Float64(1.0 / Float64(sqrt(l) * Float64(1.0 / t_0)))); elseif (Float64(V * l) <= -2e-292) tmp = Float64(c0 * Float64(sqrt(Float64(-A)) / sqrt(Float64(V * Float64(-l))))); elseif (Float64(V * l) <= 2e-319) tmp = Float64(c0 * Float64(t_0 * Float64(1.0 / sqrt(l)))); else tmp = Float64(c0 * Float64(sqrt(A) / sqrt(Float64(V * l)))); end return tmp end
function tmp = code(c0, A, V, l) tmp = c0 * sqrt((A / (V * l))); end
function tmp_2 = code(c0, A, V, l) t_0 = sqrt((A / V)); tmp = 0.0; if ((V * l) <= -Inf) tmp = c0 * (1.0 / (sqrt(l) * (1.0 / t_0))); elseif ((V * l) <= -2e-292) tmp = c0 * (sqrt(-A) / sqrt((V * -l))); elseif ((V * l) <= 2e-319) tmp = c0 * (t_0 * (1.0 / sqrt(l))); else tmp = c0 * (sqrt(A) / sqrt((V * l))); end tmp_2 = tmp; end
code[c0_, A_, V_, l_] := N[(c0 * N[Sqrt[N[(A / N[(V * l), $MachinePrecision]), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]
code[c0_, A_, V_, l_] := Block[{t$95$0 = N[Sqrt[N[(A / V), $MachinePrecision]], $MachinePrecision]}, If[LessEqual[N[(V * l), $MachinePrecision], (-Infinity)], N[(c0 * N[(1.0 / N[(N[Sqrt[l], $MachinePrecision] * N[(1.0 / t$95$0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], -2e-292], N[(c0 * N[(N[Sqrt[(-A)], $MachinePrecision] / N[Sqrt[N[(V * (-l)), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(V * l), $MachinePrecision], 2e-319], N[(c0 * N[(t$95$0 * N[(1.0 / N[Sqrt[l], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(c0 * N[(N[Sqrt[A], $MachinePrecision] / N[Sqrt[N[(V * l), $MachinePrecision]], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]]]]
c0 \cdot \sqrt{\frac{A}{V \cdot \ell}}
\begin{array}{l}
t_0 := \sqrt{\frac{A}{V}}\\
\mathbf{if}\;V \cdot \ell \leq -\infty:\\
\;\;\;\;c0 \cdot \frac{1}{\sqrt{\ell} \cdot \frac{1}{t_0}}\\
\mathbf{elif}\;V \cdot \ell \leq -2 \cdot 10^{-292}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{-A}}{\sqrt{V \cdot \left(-\ell\right)}}\\
\mathbf{elif}\;V \cdot \ell \leq 2 \cdot 10^{-319}:\\
\;\;\;\;c0 \cdot \left(t_0 \cdot \frac{1}{\sqrt{\ell}}\right)\\
\mathbf{else}:\\
\;\;\;\;c0 \cdot \frac{\sqrt{A}}{\sqrt{V \cdot \ell}}\\
\end{array}



Bits error versus c0



Bits error versus A



Bits error versus V



Bits error versus l
Results
if (*.f64 V l) < -inf.0Initial program 39.7
Applied egg-rr23.5
Applied egg-rr9.8
if -inf.0 < (*.f64 V l) < -2.0000000000000001e-292Initial program 9.2
Applied egg-rr0.4
if -2.0000000000000001e-292 < (*.f64 V l) < 1.99998e-319Initial program 60.4
Applied egg-rr35.4
Applied egg-rr27.7
if 1.99998e-319 < (*.f64 V l) Initial program 14.1
Applied egg-rr15.8
Applied egg-rr6.6
Final simplification6.5
herbie shell --seed 2022156
(FPCore (c0 A V l)
:name "Henrywood and Agarwal, Equation (3)"
:precision binary64
(* c0 (sqrt (/ A (* V l)))))