(FPCore (cosTheta_i u1 u2) :precision binary32 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
(FPCore (cosTheta_i u1 u2) :precision binary32 (cbrt (* (sqrt (pow (/ u1 (- 1.0 u1)) 3.0)) (pow (cos (* 6.28318530718 u2)) 3.0))))
float code(float cosTheta_i, float u1, float u2) {
return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
float code(float cosTheta_i, float u1, float u2) {
return cbrtf((sqrtf(powf((u1 / (1.0f - u1)), 3.0f)) * powf(cosf((6.28318530718f * u2)), 3.0f)));
}
function code(cosTheta_i, u1, u2) return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2))) end
function code(cosTheta_i, u1, u2) return cbrt(Float32(sqrt((Float32(u1 / Float32(Float32(1.0) - u1)) ^ Float32(3.0))) * (cos(Float32(Float32(6.28318530718) * u2)) ^ Float32(3.0)))) end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\sqrt[3]{\sqrt{{\left(\frac{u1}{1 - u1}\right)}^{3}} \cdot {\cos \left(6.28318530718 \cdot u2\right)}^{3}}



Bits error versus cosTheta_i



Bits error versus u1



Bits error versus u2
Results
Initial program 0.3
Applied egg-rr0.3
Applied egg-rr0.3
Final simplification0.3
herbie shell --seed 2022156
(FPCore (cosTheta_i u1 u2)
:name "Trowbridge-Reitz Sample, near normal, slope_x"
:precision binary32
:pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
(* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))