(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))
(FPCore (u v) :precision binary32 (+ 1.0 (* v (log (+ u (* (- 1.0 u) (pow E (/ -2.0 v))))))))
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * expf((-2.0f / v))))));
}
float code(float u, float v) {
return 1.0f + (v * logf((u + ((1.0f - u) * powf(((float) M_E), (-2.0f / v))))));
}
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * exp(Float32(Float32(-2.0) / v))))))) end
function code(u, v) return Float32(Float32(1.0) + Float32(v * log(Float32(u + Float32(Float32(Float32(1.0) - u) * (Float32(exp(1)) ^ Float32(Float32(-2.0) / v))))))) end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * exp((single(-2.0) / v)))))); end
function tmp = code(u, v) tmp = single(1.0) + (v * log((u + ((single(1.0) - u) * (single(2.71828182845904523536) ^ (single(-2.0) / v)))))); end
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot e^{\frac{-2}{v}}\right)
1 + v \cdot \log \left(u + \left(1 - u\right) \cdot {e}^{\left(\frac{-2}{v}\right)}\right)



Bits error versus u



Bits error versus v
Results
Initial program 0.2
Applied egg-rr0.2
Final simplification0.2
herbie shell --seed 2022156
(FPCore (u v)
:name "HairBSDF, sample_f, cosTheta"
:precision binary32
:pre (and (and (<= 1e-5 u) (<= u 1.0)) (and (<= 0.0 v) (<= v 109.746574)))
(+ 1.0 (* v (log (+ u (* (- 1.0 u) (exp (/ -2.0 v))))))))