(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* x y) z)))
(if (<= (* x y) -2e+245)
(pow (/ (/ z y) x) -1.0)
(if (<= (* x y) -1e-50)
t_0
(if (<= (* x y) 0.0)
(* y (/ x z))
(if (<= (* x y) 5e+153) t_0 (/ y (/ z x))))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+245) {
tmp = pow(((z / y) / x), -1.0);
} else if ((x * y) <= -1e-50) {
tmp = t_0;
} else if ((x * y) <= 0.0) {
tmp = y * (x / z);
} else if ((x * y) <= 5e+153) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) / z
if ((x * y) <= (-2d+245)) then
tmp = ((z / y) / x) ** (-1.0d0)
else if ((x * y) <= (-1d-50)) then
tmp = t_0
else if ((x * y) <= 0.0d0) then
tmp = y * (x / z)
else if ((x * y) <= 5d+153) then
tmp = t_0
else
tmp = y / (z / x)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if ((x * y) <= -2e+245) {
tmp = Math.pow(((z / y) / x), -1.0);
} else if ((x * y) <= -1e-50) {
tmp = t_0;
} else if ((x * y) <= 0.0) {
tmp = y * (x / z);
} else if ((x * y) <= 5e+153) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = (x * y) / z tmp = 0 if (x * y) <= -2e+245: tmp = math.pow(((z / y) / x), -1.0) elif (x * y) <= -1e-50: tmp = t_0 elif (x * y) <= 0.0: tmp = y * (x / z) elif (x * y) <= 5e+153: tmp = t_0 else: tmp = y / (z / x) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -2e+245) tmp = Float64(Float64(z / y) / x) ^ -1.0; elseif (Float64(x * y) <= -1e-50) tmp = t_0; elseif (Float64(x * y) <= 0.0) tmp = Float64(y * Float64(x / z)); elseif (Float64(x * y) <= 5e+153) tmp = t_0; else tmp = Float64(y / Float64(z / x)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = (x * y) / z; tmp = 0.0; if ((x * y) <= -2e+245) tmp = ((z / y) / x) ^ -1.0; elseif ((x * y) <= -1e-50) tmp = t_0; elseif ((x * y) <= 0.0) tmp = y * (x / z); elseif ((x * y) <= 5e+153) tmp = t_0; else tmp = y / (z / x); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2e+245], N[Power[N[(N[(z / y), $MachinePrecision] / x), $MachinePrecision], -1.0], $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], -1e-50], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 0.0], N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 5e+153], t$95$0, N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -2 \cdot 10^{+245}:\\
\;\;\;\;{\left(\frac{\frac{z}{y}}{x}\right)}^{-1}\\
\mathbf{elif}\;x \cdot y \leq -1 \cdot 10^{-50}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 0:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\mathbf{elif}\;x \cdot y \leq 5 \cdot 10^{+153}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.1 |
|---|---|
| Target | 6.1 |
| Herbie | 1.4 |
if (*.f64 x y) < -2.00000000000000009e245Initial program 35.4
Applied egg-rr35.5
Taylor expanded in z around 0 35.5
Simplified0.6
if -2.00000000000000009e245 < (*.f64 x y) < -1.00000000000000001e-50 or 0.0 < (*.f64 x y) < 5.00000000000000018e153Initial program 0.5
if -1.00000000000000001e-50 < (*.f64 x y) < 0.0Initial program 8.9
Applied egg-rr9.3
Applied egg-rr2.9
Applied egg-rr2.9
if 5.00000000000000018e153 < (*.f64 x y) Initial program 17.0
Applied egg-rr17.1
Applied egg-rr2.3
Final simplification1.4
herbie shell --seed 2022156
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))