(FPCore (x y z t) :precision binary64 (/ x (- y (* z t))))
(FPCore (x y z t) :precision binary64 (if (<= (* z t) 2e+201) (/ (- x) (- (* z t) y)) (/ (/ (- x) z) t)))
double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+201) {
tmp = -x / ((z * t) - y);
} else {
tmp = (-x / z) / t;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = x / (y - (z * t))
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: tmp
if ((z * t) <= 2d+201) then
tmp = -x / ((z * t) - y)
else
tmp = (-x / z) / t
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return x / (y - (z * t));
}
public static double code(double x, double y, double z, double t) {
double tmp;
if ((z * t) <= 2e+201) {
tmp = -x / ((z * t) - y);
} else {
tmp = (-x / z) / t;
}
return tmp;
}
def code(x, y, z, t): return x / (y - (z * t))
def code(x, y, z, t): tmp = 0 if (z * t) <= 2e+201: tmp = -x / ((z * t) - y) else: tmp = (-x / z) / t return tmp
function code(x, y, z, t) return Float64(x / Float64(y - Float64(z * t))) end
function code(x, y, z, t) tmp = 0.0 if (Float64(z * t) <= 2e+201) tmp = Float64(Float64(-x) / Float64(Float64(z * t) - y)); else tmp = Float64(Float64(Float64(-x) / z) / t); end return tmp end
function tmp = code(x, y, z, t) tmp = x / (y - (z * t)); end
function tmp_2 = code(x, y, z, t) tmp = 0.0; if ((z * t) <= 2e+201) tmp = -x / ((z * t) - y); else tmp = (-x / z) / t; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := N[(x / N[(y - N[(z * t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := If[LessEqual[N[(z * t), $MachinePrecision], 2e+201], N[((-x) / N[(N[(z * t), $MachinePrecision] - y), $MachinePrecision]), $MachinePrecision], N[(N[((-x) / z), $MachinePrecision] / t), $MachinePrecision]]
\frac{x}{y - z \cdot t}
\begin{array}{l}
\mathbf{if}\;z \cdot t \leq 2 \cdot 10^{+201}:\\
\;\;\;\;\frac{-x}{z \cdot t - y}\\
\mathbf{else}:\\
\;\;\;\;\frac{\frac{-x}{z}}{t}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 3.0 |
|---|---|
| Target | 1.6 |
| Herbie | 1.8 |
if (*.f64 z t) < 2.00000000000000008e201Initial program 1.7
Applied egg-rr2.2
Taylor expanded in x around -inf 1.7
Simplified1.7
if 2.00000000000000008e201 < (*.f64 z t) Initial program 11.8
Taylor expanded in y around 0 13.1
Simplified2.0
Final simplification1.8
herbie shell --seed 2022156
(FPCore (x y z t)
:name "Diagrams.Solve.Tridiagonal:solveTriDiagonal from diagrams-solve-0.1, B"
:precision binary64
:herbie-target
(if (< x -1.618195973607049e+50) (/ 1.0 (- (/ y x) (* (/ z x) t))) (if (< x 2.1378306434876444e+131) (/ x (- y (* z t))) (/ 1.0 (- (/ y x) (* (/ z x) t)))))
(/ x (- y (* z t))))