(FPCore (x y z t) :precision binary64 (- (* x x) (* (* y 4.0) (- (* z z) t))))
(FPCore (x y z t) :precision binary64 (if (<= (* z z) 1.2910891059276744e+302) (- (+ (* 4.0 (* y t)) (pow x 2.0)) (* 4.0 (* y (pow z 2.0)))) (fma x x (* z (* z (* y -4.0))))))
double code(double x, double y, double z, double t) {
return (x * x) - ((y * 4.0) * ((z * z) - t));
}
double code(double x, double y, double z, double t) {
double tmp;
if ((z * z) <= 1.2910891059276744e+302) {
tmp = ((4.0 * (y * t)) + pow(x, 2.0)) - (4.0 * (y * pow(z, 2.0)));
} else {
tmp = fma(x, x, (z * (z * (y * -4.0))));
}
return tmp;
}
function code(x, y, z, t) return Float64(Float64(x * x) - Float64(Float64(y * 4.0) * Float64(Float64(z * z) - t))) end
function code(x, y, z, t) tmp = 0.0 if (Float64(z * z) <= 1.2910891059276744e+302) tmp = Float64(Float64(Float64(4.0 * Float64(y * t)) + (x ^ 2.0)) - Float64(4.0 * Float64(y * (z ^ 2.0)))); else tmp = fma(x, x, Float64(z * Float64(z * Float64(y * -4.0)))); end return tmp end
code[x_, y_, z_, t_] := N[(N[(x * x), $MachinePrecision] - N[(N[(y * 4.0), $MachinePrecision] * N[(N[(z * z), $MachinePrecision] - t), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
code[x_, y_, z_, t_] := If[LessEqual[N[(z * z), $MachinePrecision], 1.2910891059276744e+302], N[(N[(N[(4.0 * N[(y * t), $MachinePrecision]), $MachinePrecision] + N[Power[x, 2.0], $MachinePrecision]), $MachinePrecision] - N[(4.0 * N[(y * N[Power[z, 2.0], $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], N[(x * x + N[(z * N[(z * N[(y * -4.0), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]]
x \cdot x - \left(y \cdot 4\right) \cdot \left(z \cdot z - t\right)
\begin{array}{l}
\mathbf{if}\;z \cdot z \leq 1.2910891059276744 \cdot 10^{+302}:\\
\;\;\;\;\left(4 \cdot \left(y \cdot t\right) + {x}^{2}\right) - 4 \cdot \left(y \cdot {z}^{2}\right)\\
\mathbf{else}:\\
\;\;\;\;\mathsf{fma}\left(x, x, z \cdot \left(z \cdot \left(y \cdot -4\right)\right)\right)\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
| Original | 6.0 |
|---|---|
| Target | 6.0 |
| Herbie | 0.1 |
if (*.f64 z z) < 1.29108910592767437e302Initial program 0.1
Simplified0.1
Taylor expanded in y around 0 0.1
if 1.29108910592767437e302 < (*.f64 z z) Initial program 61.8
Simplified61.9
Taylor expanded in t around 0 61.8
Simplified0.3
Final simplification0.1
herbie shell --seed 2022153
(FPCore (x y z t)
:name "Graphics.Rasterific.Shading:$sradialGradientWithFocusShader from Rasterific-0.6.1, B"
:precision binary64
:herbie-target
(- (* x x) (* 4.0 (* y (- (* z z) t))))
(- (* x x) (* (* y 4.0) (- (* z z) t))))