(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* x y) z)))
(if (<= (* x y) -1.761720498107075e-142)
t_0
(if (<= (* x y) 3.8895485895542e-310)
(* x (/ y z))
(if (<= (* x y) 1.4951491249076507e+235) t_0 (/ x (/ z y)))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if ((x * y) <= -1.761720498107075e-142) {
tmp = t_0;
} else if ((x * y) <= 3.8895485895542e-310) {
tmp = x * (y / z);
} else if ((x * y) <= 1.4951491249076507e+235) {
tmp = t_0;
} else {
tmp = x / (z / y);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: tmp
t_0 = (x * y) / z
if ((x * y) <= (-1.761720498107075d-142)) then
tmp = t_0
else if ((x * y) <= 3.8895485895542d-310) then
tmp = x * (y / z)
else if ((x * y) <= 1.4951491249076507d+235) then
tmp = t_0
else
tmp = x / (z / y)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if ((x * y) <= -1.761720498107075e-142) {
tmp = t_0;
} else if ((x * y) <= 3.8895485895542e-310) {
tmp = x * (y / z);
} else if ((x * y) <= 1.4951491249076507e+235) {
tmp = t_0;
} else {
tmp = x / (z / y);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = (x * y) / z tmp = 0 if (x * y) <= -1.761720498107075e-142: tmp = t_0 elif (x * y) <= 3.8895485895542e-310: tmp = x * (y / z) elif (x * y) <= 1.4951491249076507e+235: tmp = t_0 else: tmp = x / (z / y) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -1.761720498107075e-142) tmp = t_0; elseif (Float64(x * y) <= 3.8895485895542e-310) tmp = Float64(x * Float64(y / z)); elseif (Float64(x * y) <= 1.4951491249076507e+235) tmp = t_0; else tmp = Float64(x / Float64(z / y)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = (x * y) / z; tmp = 0.0; if ((x * y) <= -1.761720498107075e-142) tmp = t_0; elseif ((x * y) <= 3.8895485895542e-310) tmp = x * (y / z); elseif ((x * y) <= 1.4951491249076507e+235) tmp = t_0; else tmp = x / (z / y); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -1.761720498107075e-142], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 3.8895485895542e-310], N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision], If[LessEqual[N[(x * y), $MachinePrecision], 1.4951491249076507e+235], t$95$0, N[(x / N[(z / y), $MachinePrecision]), $MachinePrecision]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -1.761720498107075 \cdot 10^{-142}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 3.8895485895542 \cdot 10^{-310}:\\
\;\;\;\;x \cdot \frac{y}{z}\\
\mathbf{elif}\;x \cdot y \leq 1.4951491249076507 \cdot 10^{+235}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{x}{\frac{z}{y}}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.1 |
|---|---|
| Target | 6.6 |
| Herbie | 2.0 |
if (*.f64 x y) < -1.7617204981070749e-142 or 3.88954858955419e-310 < (*.f64 x y) < 1.4951491249076507e235Initial program 2.5
if -1.7617204981070749e-142 < (*.f64 x y) < 3.88954858955419e-310Initial program 11.1
Simplified1.0
if 1.4951491249076507e235 < (*.f64 x y) Initial program 35.8
Applied egg-rr1.3
Applied egg-rr0.5
Final simplification2.0
herbie shell --seed 2022153
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))