(FPCore (x y) :precision binary64 (/ (+ x y) (- x y)))
(FPCore (x y) :precision binary64 (pow (fma 1.0 (/ x (+ x y)) (/ (- y) (+ x y))) -1.0))
double code(double x, double y) {
return (x + y) / (x - y);
}
double code(double x, double y) {
return pow(fma(1.0, (x / (x + y)), (-y / (x + y))), -1.0);
}
function code(x, y) return Float64(Float64(x + y) / Float64(x - y)) end
function code(x, y) return fma(1.0, Float64(x / Float64(x + y)), Float64(Float64(-y) / Float64(x + y))) ^ -1.0 end
code[x_, y_] := N[(N[(x + y), $MachinePrecision] / N[(x - y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[Power[N[(1.0 * N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] + N[((-y) / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], -1.0], $MachinePrecision]
\frac{x + y}{x - y}
{\left(\mathsf{fma}\left(1, \frac{x}{x + y}, \frac{-y}{x + y}\right)\right)}^{-1}




Bits error versus x




Bits error versus y
| Original | 0.0 |
|---|---|
| Target | 0.0 |
| Herbie | 0.0 |
Initial program 0.0
Applied egg-rr0.0
Applied egg-rr0.0
Final simplification0.0
herbie shell --seed 2022153
(FPCore (x y)
:name "Linear.Projection:perspective from linear-1.19.1.3, A"
:precision binary64
:herbie-target
(/ 1.0 (- (/ x (+ x y)) (/ y (+ x y))))
(/ (+ x y) (- x y)))