(FPCore (x y z t) :precision binary64 (+ (* (/ x y) (- z t)) t))
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (+ t (/ (- z t) (/ y x)))))
(if (<= (/ x y) -5.822884373689189e-101)
t_1
(if (<= (/ x y) 2.63608031016327e-310) (+ t (/ (* x z) y)) t_1))))double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
double code(double x, double y, double z, double t) {
double t_1 = t + ((z - t) / (y / x));
double tmp;
if ((x / y) <= -5.822884373689189e-101) {
tmp = t_1;
} else if ((x / y) <= 2.63608031016327e-310) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x / y) * (z - t)) + t
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: tmp
t_1 = t + ((z - t) / (y / x))
if ((x / y) <= (-5.822884373689189d-101)) then
tmp = t_1
else if ((x / y) <= 2.63608031016327d-310) then
tmp = t + ((x * z) / y)
else
tmp = t_1
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return ((x / y) * (z - t)) + t;
}
public static double code(double x, double y, double z, double t) {
double t_1 = t + ((z - t) / (y / x));
double tmp;
if ((x / y) <= -5.822884373689189e-101) {
tmp = t_1;
} else if ((x / y) <= 2.63608031016327e-310) {
tmp = t + ((x * z) / y);
} else {
tmp = t_1;
}
return tmp;
}
def code(x, y, z, t): return ((x / y) * (z - t)) + t
def code(x, y, z, t): t_1 = t + ((z - t) / (y / x)) tmp = 0 if (x / y) <= -5.822884373689189e-101: tmp = t_1 elif (x / y) <= 2.63608031016327e-310: tmp = t + ((x * z) / y) else: tmp = t_1 return tmp
function code(x, y, z, t) return Float64(Float64(Float64(x / y) * Float64(z - t)) + t) end
function code(x, y, z, t) t_1 = Float64(t + Float64(Float64(z - t) / Float64(y / x))) tmp = 0.0 if (Float64(x / y) <= -5.822884373689189e-101) tmp = t_1; elseif (Float64(x / y) <= 2.63608031016327e-310) tmp = Float64(t + Float64(Float64(x * z) / y)); else tmp = t_1; end return tmp end
function tmp = code(x, y, z, t) tmp = ((x / y) * (z - t)) + t; end
function tmp_2 = code(x, y, z, t) t_1 = t + ((z - t) / (y / x)); tmp = 0.0; if ((x / y) <= -5.822884373689189e-101) tmp = t_1; elseif ((x / y) <= 2.63608031016327e-310) tmp = t + ((x * z) / y); else tmp = t_1; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := N[(N[(N[(x / y), $MachinePrecision] * N[(z - t), $MachinePrecision]), $MachinePrecision] + t), $MachinePrecision]
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(t + N[(N[(z - t), $MachinePrecision] / N[(y / x), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]}, If[LessEqual[N[(x / y), $MachinePrecision], -5.822884373689189e-101], t$95$1, If[LessEqual[N[(x / y), $MachinePrecision], 2.63608031016327e-310], N[(t + N[(N[(x * z), $MachinePrecision] / y), $MachinePrecision]), $MachinePrecision], t$95$1]]]
\frac{x}{y} \cdot \left(z - t\right) + t
\begin{array}{l}
t_1 := t + \frac{z - t}{\frac{y}{x}}\\
\mathbf{if}\;\frac{x}{y} \leq -5.822884373689189 \cdot 10^{-101}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;\frac{x}{y} \leq 2.63608031016327 \cdot 10^{-310}:\\
\;\;\;\;t + \frac{x \cdot z}{y}\\
\mathbf{else}:\\
\;\;\;\;t_1\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.1 |
|---|---|
| Target | 2.4 |
| Herbie | 1.6 |
if (/.f64 x y) < -5.8228843736891887e-101 or 2.63608031016327e-310 < (/.f64 x y) Initial program 2.1
Applied egg-rr1.9
if -5.8228843736891887e-101 < (/.f64 x y) < 2.63608031016327e-310Initial program 2.2
Taylor expanded in z around inf 0.9
Final simplification1.6
herbie shell --seed 2022153
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cget from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(if (< z 2.759456554562692e-282) (+ (* (/ x y) (- z t)) t) (if (< z 2.326994450874436e-110) (+ (* x (/ (- z t) y)) t) (+ (* (/ x y) (- z t)) t)))
(+ (* (/ x y) (- z t)) t))