(FPCore (x y z t) :precision binary64 (* (/ (- x y) (- z y)) t))
(FPCore (x y z t)
:precision binary64
(let* ((t_1 (/ (- x y) (- z y))) (t_2 (* t_1 t)))
(if (<= t_1 -8.451637872316771e-106)
t_2
(if (<= t_1 1.418303538573969e-267) (/ (* (- x y) t) (- z y)) t_2))))double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t_1 * t;
double tmp;
if (t_1 <= -8.451637872316771e-106) {
tmp = t_2;
} else if (t_1 <= 1.418303538573969e-267) {
tmp = ((x - y) * t) / (z - y);
} else {
tmp = t_2;
}
return tmp;
}
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
code = ((x - y) / (z - y)) * t
end function
real(8) function code(x, y, z, t)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8), intent (in) :: t
real(8) :: t_1
real(8) :: t_2
real(8) :: tmp
t_1 = (x - y) / (z - y)
t_2 = t_1 * t
if (t_1 <= (-8.451637872316771d-106)) then
tmp = t_2
else if (t_1 <= 1.418303538573969d-267) then
tmp = ((x - y) * t) / (z - y)
else
tmp = t_2
end if
code = tmp
end function
public static double code(double x, double y, double z, double t) {
return ((x - y) / (z - y)) * t;
}
public static double code(double x, double y, double z, double t) {
double t_1 = (x - y) / (z - y);
double t_2 = t_1 * t;
double tmp;
if (t_1 <= -8.451637872316771e-106) {
tmp = t_2;
} else if (t_1 <= 1.418303538573969e-267) {
tmp = ((x - y) * t) / (z - y);
} else {
tmp = t_2;
}
return tmp;
}
def code(x, y, z, t): return ((x - y) / (z - y)) * t
def code(x, y, z, t): t_1 = (x - y) / (z - y) t_2 = t_1 * t tmp = 0 if t_1 <= -8.451637872316771e-106: tmp = t_2 elif t_1 <= 1.418303538573969e-267: tmp = ((x - y) * t) / (z - y) else: tmp = t_2 return tmp
function code(x, y, z, t) return Float64(Float64(Float64(x - y) / Float64(z - y)) * t) end
function code(x, y, z, t) t_1 = Float64(Float64(x - y) / Float64(z - y)) t_2 = Float64(t_1 * t) tmp = 0.0 if (t_1 <= -8.451637872316771e-106) tmp = t_2; elseif (t_1 <= 1.418303538573969e-267) tmp = Float64(Float64(Float64(x - y) * t) / Float64(z - y)); else tmp = t_2; end return tmp end
function tmp = code(x, y, z, t) tmp = ((x - y) / (z - y)) * t; end
function tmp_2 = code(x, y, z, t) t_1 = (x - y) / (z - y); t_2 = t_1 * t; tmp = 0.0; if (t_1 <= -8.451637872316771e-106) tmp = t_2; elseif (t_1 <= 1.418303538573969e-267) tmp = ((x - y) * t) / (z - y); else tmp = t_2; end tmp_2 = tmp; end
code[x_, y_, z_, t_] := N[(N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision] * t), $MachinePrecision]
code[x_, y_, z_, t_] := Block[{t$95$1 = N[(N[(x - y), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$2 = N[(t$95$1 * t), $MachinePrecision]}, If[LessEqual[t$95$1, -8.451637872316771e-106], t$95$2, If[LessEqual[t$95$1, 1.418303538573969e-267], N[(N[(N[(x - y), $MachinePrecision] * t), $MachinePrecision] / N[(z - y), $MachinePrecision]), $MachinePrecision], t$95$2]]]]
\frac{x - y}{z - y} \cdot t
\begin{array}{l}
t_1 := \frac{x - y}{z - y}\\
t_2 := t_1 \cdot t\\
\mathbf{if}\;t_1 \leq -8.451637872316771 \cdot 10^{-106}:\\
\;\;\;\;t_2\\
\mathbf{elif}\;t_1 \leq 1.418303538573969 \cdot 10^{-267}:\\
\;\;\;\;\frac{\left(x - y\right) \cdot t}{z - y}\\
\mathbf{else}:\\
\;\;\;\;t_2\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z




Bits error versus t
Results
| Original | 2.1 |
|---|---|
| Target | 2.0 |
| Herbie | 1.5 |
if (/.f64 (-.f64 x y) (-.f64 z y)) < -8.45163787231677142e-106 or 1.418303538573969e-267 < (/.f64 (-.f64 x y) (-.f64 z y)) Initial program 1.3
if -8.45163787231677142e-106 < (/.f64 (-.f64 x y) (-.f64 z y)) < 1.418303538573969e-267Initial program 7.1
Taylor expanded in t around 0 2.3
Final simplification1.5
herbie shell --seed 2022153
(FPCore (x y z t)
:name "Numeric.Signal.Multichannel:$cput from hsignal-0.2.7.1"
:precision binary64
:herbie-target
(/ t (/ (- z y) (- x y)))
(* (/ (- x y) (- z y)) t))