Average Error: 0.0 → 0.0
Time: 3.9s
Precision: binary64
\[\frac{x - y}{x + y} \]
\[\frac{x}{x + y} - \frac{y}{x + y} \]
(FPCore (x y) :precision binary64 (/ (- x y) (+ x y)))
(FPCore (x y) :precision binary64 (- (/ x (+ x y)) (/ y (+ x y))))
double code(double x, double y) {
	return (x - y) / (x + y);
}
double code(double x, double y) {
	return (x / (x + y)) - (y / (x + y));
}
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x - y) / (x + y)
end function
real(8) function code(x, y)
    real(8), intent (in) :: x
    real(8), intent (in) :: y
    code = (x / (x + y)) - (y / (x + y))
end function
public static double code(double x, double y) {
	return (x - y) / (x + y);
}
public static double code(double x, double y) {
	return (x / (x + y)) - (y / (x + y));
}
def code(x, y):
	return (x - y) / (x + y)
def code(x, y):
	return (x / (x + y)) - (y / (x + y))
function code(x, y)
	return Float64(Float64(x - y) / Float64(x + y))
end
function code(x, y)
	return Float64(Float64(x / Float64(x + y)) - Float64(y / Float64(x + y)))
end
function tmp = code(x, y)
	tmp = (x - y) / (x + y);
end
function tmp = code(x, y)
	tmp = (x / (x + y)) - (y / (x + y));
end
code[x_, y_] := N[(N[(x - y), $MachinePrecision] / N[(x + y), $MachinePrecision]), $MachinePrecision]
code[x_, y_] := N[(N[(x / N[(x + y), $MachinePrecision]), $MachinePrecision] - N[(y / N[(x + y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision]
\frac{x - y}{x + y}
\frac{x}{x + y} - \frac{y}{x + y}

Error

Bits error versus x

Bits error versus y

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Target

Original0.0
Target0.0
Herbie0.0
\[\frac{x}{x + y} - \frac{y}{x + y} \]

Derivation

  1. Initial program 0.0

    \[\frac{x - y}{x + y} \]
  2. Applied egg-rr0.0

    \[\leadsto \color{blue}{\frac{x}{x + y} - \frac{y}{x + y}} \]
  3. Final simplification0.0

    \[\leadsto \frac{x}{x + y} - \frac{y}{x + y} \]

Reproduce

herbie shell --seed 2022152 
(FPCore (x y)
  :name "Data.Colour.RGB:hslsv from colour-2.3.3, D"
  :precision binary64

  :herbie-target
  (- (/ x (+ x y)) (/ y (+ x y)))

  (/ (- x y) (+ x y)))