(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (/ (* x y) z)))
(if (<= t_0 (- INFINITY))
(* y (* x (/ 1.0 z)))
(if (<= t_0 -2.508990892122152e-287)
t_0
(if (<= t_0 0.0)
(* x (/ 1.0 (/ z y)))
(if (<= t_0 1.9835413246058474e+290) t_0 (/ y (/ z x))))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if (t_0 <= -((double) INFINITY)) {
tmp = y * (x * (1.0 / z));
} else if (t_0 <= -2.508990892122152e-287) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = x * (1.0 / (z / y));
} else if (t_0 <= 1.9835413246058474e+290) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = (x * y) / z;
double tmp;
if (t_0 <= -Double.POSITIVE_INFINITY) {
tmp = y * (x * (1.0 / z));
} else if (t_0 <= -2.508990892122152e-287) {
tmp = t_0;
} else if (t_0 <= 0.0) {
tmp = x * (1.0 / (z / y));
} else if (t_0 <= 1.9835413246058474e+290) {
tmp = t_0;
} else {
tmp = y / (z / x);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = (x * y) / z tmp = 0 if t_0 <= -math.inf: tmp = y * (x * (1.0 / z)) elif t_0 <= -2.508990892122152e-287: tmp = t_0 elif t_0 <= 0.0: tmp = x * (1.0 / (z / y)) elif t_0 <= 1.9835413246058474e+290: tmp = t_0 else: tmp = y / (z / x) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(Float64(x * y) / z) tmp = 0.0 if (t_0 <= Float64(-Inf)) tmp = Float64(y * Float64(x * Float64(1.0 / z))); elseif (t_0 <= -2.508990892122152e-287) tmp = t_0; elseif (t_0 <= 0.0) tmp = Float64(x * Float64(1.0 / Float64(z / y))); elseif (t_0 <= 1.9835413246058474e+290) tmp = t_0; else tmp = Float64(y / Float64(z / x)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = (x * y) / z; tmp = 0.0; if (t_0 <= -Inf) tmp = y * (x * (1.0 / z)); elseif (t_0 <= -2.508990892122152e-287) tmp = t_0; elseif (t_0 <= 0.0) tmp = x * (1.0 / (z / y)); elseif (t_0 <= 1.9835413246058474e+290) tmp = t_0; else tmp = y / (z / x); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[t$95$0, (-Infinity)], N[(y * N[(x * N[(1.0 / z), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, -2.508990892122152e-287], t$95$0, If[LessEqual[t$95$0, 0.0], N[(x * N[(1.0 / N[(z / y), $MachinePrecision]), $MachinePrecision]), $MachinePrecision], If[LessEqual[t$95$0, 1.9835413246058474e+290], t$95$0, N[(y / N[(z / x), $MachinePrecision]), $MachinePrecision]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := \frac{x \cdot y}{z}\\
\mathbf{if}\;t_0 \leq -\infty:\\
\;\;\;\;y \cdot \left(x \cdot \frac{1}{z}\right)\\
\mathbf{elif}\;t_0 \leq -2.508990892122152 \cdot 10^{-287}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;t_0 \leq 0:\\
\;\;\;\;x \cdot \frac{1}{\frac{z}{y}}\\
\mathbf{elif}\;t_0 \leq 1.9835413246058474 \cdot 10^{+290}:\\
\;\;\;\;t_0\\
\mathbf{else}:\\
\;\;\;\;\frac{y}{\frac{z}{x}}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.3 |
|---|---|
| Target | 6.5 |
| Herbie | 0.8 |
if (/.f64 (*.f64 x y) z) < -inf.0Initial program 64.0
Applied egg-rr0.4
if -inf.0 < (/.f64 (*.f64 x y) z) < -2.5089908921221521e-287 or -0.0 < (/.f64 (*.f64 x y) z) < 1.9835413246058474e290Initial program 0.6
Taylor expanded in x around 0 0.6
Simplified8.5
Taylor expanded in y around 0 0.6
if -2.5089908921221521e-287 < (/.f64 (*.f64 x y) z) < -0.0Initial program 10.3
Applied egg-rr0.9
if 1.9835413246058474e290 < (/.f64 (*.f64 x y) z) Initial program 50.2
Applied egg-rr50.2
Applied egg-rr3.8
Final simplification0.8
herbie shell --seed 2022152
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))