(FPCore (x y z) :precision binary64 (/ (* x y) z))
(FPCore (x y z)
:precision binary64
(let* ((t_0 (* x (/ y z))) (t_1 (/ (* x y) z)))
(if (<= (* x y) -2.5366365598671997e+214)
t_0
(if (<= (* x y) -1.2470082916549296e-104)
t_1
(if (<= (* x y) 4.074425885e-315)
t_0
(if (<= (* x y) 3.692596956485395e+304) t_1 (* y (/ x z))))))))double code(double x, double y, double z) {
return (x * y) / z;
}
double code(double x, double y, double z) {
double t_0 = x * (y / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2.5366365598671997e+214) {
tmp = t_0;
} else if ((x * y) <= -1.2470082916549296e-104) {
tmp = t_1;
} else if ((x * y) <= 4.074425885e-315) {
tmp = t_0;
} else if ((x * y) <= 3.692596956485395e+304) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
code = (x * y) / z
end function
real(8) function code(x, y, z)
real(8), intent (in) :: x
real(8), intent (in) :: y
real(8), intent (in) :: z
real(8) :: t_0
real(8) :: t_1
real(8) :: tmp
t_0 = x * (y / z)
t_1 = (x * y) / z
if ((x * y) <= (-2.5366365598671997d+214)) then
tmp = t_0
else if ((x * y) <= (-1.2470082916549296d-104)) then
tmp = t_1
else if ((x * y) <= 4.074425885d-315) then
tmp = t_0
else if ((x * y) <= 3.692596956485395d+304) then
tmp = t_1
else
tmp = y * (x / z)
end if
code = tmp
end function
public static double code(double x, double y, double z) {
return (x * y) / z;
}
public static double code(double x, double y, double z) {
double t_0 = x * (y / z);
double t_1 = (x * y) / z;
double tmp;
if ((x * y) <= -2.5366365598671997e+214) {
tmp = t_0;
} else if ((x * y) <= -1.2470082916549296e-104) {
tmp = t_1;
} else if ((x * y) <= 4.074425885e-315) {
tmp = t_0;
} else if ((x * y) <= 3.692596956485395e+304) {
tmp = t_1;
} else {
tmp = y * (x / z);
}
return tmp;
}
def code(x, y, z): return (x * y) / z
def code(x, y, z): t_0 = x * (y / z) t_1 = (x * y) / z tmp = 0 if (x * y) <= -2.5366365598671997e+214: tmp = t_0 elif (x * y) <= -1.2470082916549296e-104: tmp = t_1 elif (x * y) <= 4.074425885e-315: tmp = t_0 elif (x * y) <= 3.692596956485395e+304: tmp = t_1 else: tmp = y * (x / z) return tmp
function code(x, y, z) return Float64(Float64(x * y) / z) end
function code(x, y, z) t_0 = Float64(x * Float64(y / z)) t_1 = Float64(Float64(x * y) / z) tmp = 0.0 if (Float64(x * y) <= -2.5366365598671997e+214) tmp = t_0; elseif (Float64(x * y) <= -1.2470082916549296e-104) tmp = t_1; elseif (Float64(x * y) <= 4.074425885e-315) tmp = t_0; elseif (Float64(x * y) <= 3.692596956485395e+304) tmp = t_1; else tmp = Float64(y * Float64(x / z)); end return tmp end
function tmp = code(x, y, z) tmp = (x * y) / z; end
function tmp_2 = code(x, y, z) t_0 = x * (y / z); t_1 = (x * y) / z; tmp = 0.0; if ((x * y) <= -2.5366365598671997e+214) tmp = t_0; elseif ((x * y) <= -1.2470082916549296e-104) tmp = t_1; elseif ((x * y) <= 4.074425885e-315) tmp = t_0; elseif ((x * y) <= 3.692596956485395e+304) tmp = t_1; else tmp = y * (x / z); end tmp_2 = tmp; end
code[x_, y_, z_] := N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]
code[x_, y_, z_] := Block[{t$95$0 = N[(x * N[(y / z), $MachinePrecision]), $MachinePrecision]}, Block[{t$95$1 = N[(N[(x * y), $MachinePrecision] / z), $MachinePrecision]}, If[LessEqual[N[(x * y), $MachinePrecision], -2.5366365598671997e+214], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], -1.2470082916549296e-104], t$95$1, If[LessEqual[N[(x * y), $MachinePrecision], 4.074425885e-315], t$95$0, If[LessEqual[N[(x * y), $MachinePrecision], 3.692596956485395e+304], t$95$1, N[(y * N[(x / z), $MachinePrecision]), $MachinePrecision]]]]]]]
\frac{x \cdot y}{z}
\begin{array}{l}
t_0 := x \cdot \frac{y}{z}\\
t_1 := \frac{x \cdot y}{z}\\
\mathbf{if}\;x \cdot y \leq -2.5366365598671997 \cdot 10^{+214}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq -1.2470082916549296 \cdot 10^{-104}:\\
\;\;\;\;t_1\\
\mathbf{elif}\;x \cdot y \leq 4.074425885 \cdot 10^{-315}:\\
\;\;\;\;t_0\\
\mathbf{elif}\;x \cdot y \leq 3.692596956485395 \cdot 10^{+304}:\\
\;\;\;\;t_1\\
\mathbf{else}:\\
\;\;\;\;y \cdot \frac{x}{z}\\
\end{array}




Bits error versus x




Bits error versus y




Bits error versus z
Results
| Original | 6.1 |
|---|---|
| Target | 6.0 |
| Herbie | 0.7 |
if (*.f64 x y) < -2.53663655986719974e214 or -1.24700829165492956e-104 < (*.f64 x y) < 4.074425885e-315Initial program 13.0
Simplified1.6
Applied egg-rr1.5
Applied egg-rr4.6
Applied egg-rr2.1
Applied egg-rr1.6
if -2.53663655986719974e214 < (*.f64 x y) < -1.24700829165492956e-104 or 4.074425885e-315 < (*.f64 x y) < 3.69259695648539485e304Initial program 0.3
if 3.69259695648539485e304 < (*.f64 x y) Initial program 62.8
Simplified0.3
Taylor expanded in x around 0 62.8
Simplified0.3
Final simplification0.7
herbie shell --seed 2022151
(FPCore (x y z)
:name "Diagrams.Solve.Tridiagonal:solveCyclicTriDiagonal from diagrams-solve-0.1, A"
:precision binary64
:herbie-target
(if (< z -4.262230790519429e-138) (/ (* x y) z) (if (< z 1.7042130660650472e-164) (/ x (/ z y)) (* (/ x z) y)))
(/ (* x y) z))