Average Error: 0.3 → 0.3
Time: 5.9s
Precision: binary32
\[\left(\left(cosTheta_i > 0.9999 \land cosTheta_i \leq 1\right) \land \left(2.328306437 \cdot 10^{-10} \leq u1 \land u1 \leq 1\right)\right) \land \left(2.328306437 \cdot 10^{-10} \leq u2 \land u2 \leq 1\right)\]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
\[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
(FPCore (cosTheta_i u1 u2)
 :precision binary32
 (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
float code(float cosTheta_i, float u1, float u2) {
	return sqrtf((u1 / (1.0f - u1))) * cosf((6.28318530718f * u2));
}
real(4) function code(costheta_i, u1, u2)
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
real(4) function code(costheta_i, u1, u2)
    real(4), intent (in) :: costheta_i
    real(4), intent (in) :: u1
    real(4), intent (in) :: u2
    code = sqrt((u1 / (1.0e0 - u1))) * cos((6.28318530718e0 * u2))
end function
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2)))
end
function code(cosTheta_i, u1, u2)
	return Float32(sqrt(Float32(u1 / Float32(Float32(1.0) - u1))) * cos(Float32(Float32(6.28318530718) * u2)))
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2));
end
function tmp = code(cosTheta_i, u1, u2)
	tmp = sqrt((u1 / (single(1.0) - u1))) * cos((single(6.28318530718) * u2));
end
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)
\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right)

Error

Bits error versus cosTheta_i

Bits error versus u1

Bits error versus u2

Try it out

Your Program's Arguments

Results

Enter valid numbers for all inputs

Derivation

  1. Initial program 0.3

    \[\sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]
  2. Applied egg-rr0.3

    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \color{blue}{{\cos \left(6.28318530718 \cdot u2\right)}^{1}} \]
  3. Final simplification0.3

    \[\leadsto \sqrt{\frac{u1}{1 - u1}} \cdot \cos \left(6.28318530718 \cdot u2\right) \]

Reproduce

herbie shell --seed 2022150 
(FPCore (cosTheta_i u1 u2)
  :name "Trowbridge-Reitz Sample, near normal, slope_x"
  :precision binary32
  :pre (and (and (and (> cosTheta_i 0.9999) (<= cosTheta_i 1.0)) (and (<= 2.328306437e-10 u1) (<= u1 1.0))) (and (<= 2.328306437e-10 u2) (<= u2 1.0)))
  (* (sqrt (/ u1 (- 1.0 u1))) (cos (* 6.28318530718 u2))))